mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-27 15:00:46 +00:00
222 lines
5.8 KiB
C
222 lines
5.8 KiB
C
#include "gui.h"
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#include "gui_i.h"
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#include <furi.h>
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#include <m-array.h>
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#include <stdio.h>
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#include "gui_event.h"
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#include "canvas.h"
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#include "canvas_i.h"
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#include "view_port.h"
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#include "view_port_i.h"
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ARRAY_DEF(ViewPortArray, ViewPort*, M_PTR_OPLIST);
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struct Gui {
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GuiEvent* event;
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Canvas* canvas;
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ViewPortArray_t layers[GuiLayerMAX];
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osMutexId_t mutex;
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};
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ViewPort* gui_view_port_find_enabled(ViewPortArray_t array) {
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size_t view_ports_count = ViewPortArray_size(array);
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for(size_t i = 0; i < view_ports_count; i++) {
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ViewPort* view_port = *ViewPortArray_get(array, view_ports_count - i - 1);
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if(view_port_is_enabled(view_port)) {
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return view_port;
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}
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}
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return NULL;
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}
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void gui_update(Gui* gui) {
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furi_assert(gui);
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GuiMessage message;
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message.type = GuiMessageTypeRedraw;
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gui_event_messsage_send(gui->event, &message);
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}
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bool gui_redraw_fs(Gui* gui) {
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canvas_frame_set(gui->canvas, 0, 0, GUI_DISPLAY_WIDTH, GUI_DISPLAY_HEIGHT);
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ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
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if(view_port) {
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view_port_draw(view_port, gui->canvas);
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return true;
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} else {
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return false;
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}
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}
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void gui_redraw_status_bar(Gui* gui) {
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ViewPortArray_it_t it;
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uint8_t x;
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uint8_t x_used = 0;
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uint8_t width;
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ViewPort* view_port;
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// Right side
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x = 128;
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ViewPortArray_it(it, gui->layers[GuiLayerStatusBarRight]);
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while(!ViewPortArray_end_p(it) && x_used < GUI_STATUS_BAR_WIDTH) {
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// Render view_port;
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view_port = *ViewPortArray_ref(it);
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if(view_port_is_enabled(view_port)) {
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width = view_port_get_width(view_port);
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if(!width) width = 8;
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x_used += width;
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x -= (width + 2);
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canvas_frame_set(gui->canvas, x, GUI_STATUS_BAR_Y, width, GUI_STATUS_BAR_HEIGHT);
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view_port_draw(view_port, gui->canvas);
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}
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ViewPortArray_next(it);
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}
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// Left side
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x = 0;
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ViewPortArray_it(it, gui->layers[GuiLayerStatusBarLeft]);
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while(!ViewPortArray_end_p(it) && x_used < GUI_STATUS_BAR_WIDTH) {
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// Render view_port;
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view_port = *ViewPortArray_ref(it);
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if(view_port_is_enabled(view_port)) {
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width = view_port_get_width(view_port);
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if(!width) width = 8;
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x_used += width;
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canvas_frame_set(gui->canvas, x, GUI_STATUS_BAR_Y, width, GUI_STATUS_BAR_HEIGHT);
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view_port_draw(view_port, gui->canvas);
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x += (width + 2);
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}
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ViewPortArray_next(it);
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}
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}
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bool gui_redraw_normal(Gui* gui) {
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canvas_frame_set(gui->canvas, GUI_MAIN_X, GUI_MAIN_Y, GUI_MAIN_WIDTH, GUI_MAIN_HEIGHT);
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ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerMain]);
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if(view_port) {
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view_port_draw(view_port, gui->canvas);
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return true;
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}
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return false;
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}
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bool gui_redraw_none(Gui* gui) {
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canvas_frame_set(gui->canvas, GUI_MAIN_X, GUI_MAIN_Y, GUI_MAIN_WIDTH, GUI_MAIN_HEIGHT);
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ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerNone]);
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if(view_port) {
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view_port_draw(view_port, gui->canvas);
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return true;
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}
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return false;
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}
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void gui_redraw(Gui* gui) {
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furi_assert(gui);
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gui_lock(gui);
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canvas_reset(gui->canvas);
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if(!gui_redraw_fs(gui)) {
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if(!gui_redraw_normal(gui)) {
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gui_redraw_none(gui);
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}
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gui_redraw_status_bar(gui);
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}
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canvas_commit(gui->canvas);
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gui_unlock(gui);
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}
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void gui_input(Gui* gui, InputEvent* input_event) {
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furi_assert(gui);
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furi_assert(input_event);
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gui_lock(gui);
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ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
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if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerMain]);
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if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerNone]);
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if(view_port) {
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view_port_input(view_port, input_event);
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}
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gui_unlock(gui);
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}
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void gui_lock(Gui* gui) {
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furi_assert(gui);
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furi_check(osMutexAcquire(gui->mutex, osWaitForever) == osOK);
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}
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void gui_unlock(Gui* gui) {
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furi_assert(gui);
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furi_check(osMutexRelease(gui->mutex) == osOK);
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}
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void gui_add_view_port(Gui* gui, ViewPort* view_port, GuiLayer layer) {
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furi_assert(gui);
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furi_assert(view_port);
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furi_check(layer < GuiLayerMAX);
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gui_lock(gui);
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ViewPortArray_push_back(gui->layers[layer], view_port);
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view_port_gui_set(view_port, gui);
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gui_unlock(gui);
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gui_update(gui);
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}
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void gui_remove_view_port(Gui* gui, ViewPort* view_port) {
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furi_assert(gui);
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furi_assert(view_port);
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gui_lock(gui);
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view_port_gui_set(view_port, NULL);
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ViewPortArray_it_t it;
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for(size_t i = 0; i < GuiLayerMAX; i++) {
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ViewPortArray_it(it, gui->layers[i]);
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while(!ViewPortArray_end_p(it)) {
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if(*ViewPortArray_ref(it) == view_port) {
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ViewPortArray_remove(gui->layers[i], it);
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}
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ViewPortArray_next(it);
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}
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}
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gui_unlock(gui);
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}
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Gui* gui_alloc() {
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Gui* gui = furi_alloc(sizeof(Gui));
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// Allocate mutex
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gui->mutex = osMutexNew(NULL);
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furi_check(gui->mutex);
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// Event dispatcher
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gui->event = gui_event_alloc();
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// Drawing canvas
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gui->canvas = canvas_init();
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// Compose Layers
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for(size_t i = 0; i < GuiLayerMAX; i++) {
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ViewPortArray_init(gui->layers[i]);
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}
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return gui;
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}
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void gui_task(void* p) {
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Gui* gui = gui_alloc();
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// Create FURI record
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furi_record_create("gui", gui);
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// Forever dispatch
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while(1) {
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GuiMessage message = gui_event_message_next(gui->event);
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if(message.type == GuiMessageTypeRedraw) {
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gui_redraw(gui);
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} else if(message.type == GuiMessageTypeInput) {
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gui_input(gui, &message.input);
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}
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}
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}
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