unleashed-firmware/applications/services/gui/scene_manager_i.h
Silent 7e0849b44e
Coalesce some allocations (#3747)
* View: Coalesce view model allocations
* SceneManager: Coalesce AppScene allocations
* BufferStream: Coalesce Buffer allocations
* ProtocolDict: Coalesce dict allocations
* DigitalSignal: Coalesce buffer allocations

Co-authored-by: あく <alleteam@gmail.com>
2024-07-03 12:56:13 +01:00

22 lines
400 B
C

/**
* @file scene_manager_i.h
* GUI: internal SceneManager API
*/
#pragma once
#include "scene_manager.h"
#include <m-array.h>
ARRAY_DEF(SceneManagerIdStack, uint32_t, M_DEFAULT_OPLIST);
typedef struct {
uint32_t state;
} AppScene;
struct SceneManager {
SceneManagerIdStack_t scene_id_stack;
const SceneManagerHandlers* scene_handlers;
void* context;
AppScene scene[];
};