unleashed-firmware/applications/gui-test/gui-test.c
SG 1daef3d025
new iButton app (#328)
* rename old ibutton app to ibutton-test

* more renames

* updated onewire library compilation condition

* add submenu_clean subroutine

* add index for submenu callback

* c++ guard for gui modules

* add released ibutton app

* fix the position of the submenu window if there are too few items

* iButton app basis

* negative icon position info

* fix submenu_clean subroutine

* add ibutton app to applications makefile

* add onewire key read routine to read mode

* rename mode to scene

* rename files and folder (mode to scene)

* rename ibutton view to view manager

* rename get_view to get_view_manager

* cpp guards

* key read, store and notify features

* syntax fix

* make iButtonScene functions pure virtual

* fix syntax

* add text store, add new scene (crc error)

* not a key scene

* syntax fix

* read success scene

* app, switching to the previous scene with the number of scenes to be skipped

* scene whith menu when key is readed

* fix font height calculation, fix offsets

* add key write scene

* view_dispatcher_remove_view subroutine

* generic pause/resume os methods

* fix furi_assert usage

* key store, worker

* fix pointer comparsion

* saved keys, saved key action scenes

* key delete/confirm delete scenes and routines

* use last input subsystem changes

* fix syntax

* fix new model usage in submenu

* fix includes

* use vibro pin

* use stored key name if valid

* emulate scene

* random name generator

* name and save readed key scenes, new icon

* fix icon position

* fix text scene exit

* fix naming, fix text placement, new info scene

* state-driven cyfral decoder

* better cyfral decoder

* better cyfral decoder

* one wire: search command set

* metakom decoder

* more key types

* add next scene to error scenes

* universal key reader

* use new key reader

* syntax fix

* warning fix

* byte input module template

* new thread and insomnia api usage

* New element: slightly rounded frame

* Use elements_slightly_rounded_frame in text input

* Gui test app: byte input usage

* Byte input module: data drawing and selection

* Byte input: comment currently unused fns

* remove volatile qualifier

* base byte input realisation

* App gui test: remove internal fns visibility

* Byne input, final version

* test install gcc-arm-none-eabi-10-2020-q4-major

* test install gcc-arm-none-eabi-10-2020-q4-major

* App iButton: byte input view managment

* App iButton: add key manually scenes

* App iButton: rename scenes, add popup timeout

* App iButton: use new scenes, new fn for rollback to specific prevous scene.

* App iButton: remove byte input view on app exit

* App iButton: edit key scene

* Module byte input: reduce swintch value to uint8_t

* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch

* Icons: new small arrows

* Module byte input: new arrangement of elements

* OneWire slave lib: fix deattach sequence

* App iButton: pulse sequencer

* App iButton: add more keys to store

* App iButton: split key worker to separate read/write/emulate entitys

* App iButton: use new read/emulate entities

* fix callback pointer saving

* App iButton: use KeyReader error enum instead of KeyWorker error list handling

* App iButton: do not use insomnia fns in pulse sequencer

* App iButton: use KeyReader error enum in read scene

* OneWire slave lib: more READ ROM command variants, call callback only if positive result

* GPIO resources: add external gpio

* App SD/NFC: removed application

* App iButton-test: update to new light api

* App iButton: update to new light-api

* Outdated apps: add api-light-usage

* Gpio: update SD card CS pin settings

* API-power: added fns to disable/enable external 3v3 dc-dc

* API-gpio: separated SD card detect routines

* Resources: removed sd cs pin

* SD card: low level init now resets card power supply

* App SD-filesystem: use new card detect fns

* SD card: fix low level init headers

* SD card: more realilable low level init, power reset, exit from command read cycle conditionally

* App SD-filesystem: led notifiers, init cycling

* SD card: backport to F4

* Api PWM: add c++ guards

* App iButton: yellow blink in emulate scene, vibro on

* App iButton: one wire keys command set

* App iButton: successful write scene

* App iButton: key writer

* App iButton: syntax fix

* App iButton: notify write success

* App iButton: fix double scene change

* SD card: handle eject in init sequence

* SD card: api to set level on detect gpio

* SPI: api to set state on bus pins

* SD card: set low state on bus pins while power reset

* File select: init

* File select: fix input consuming

* SD Card: fixed dir open api error

* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.

* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.

* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)

* GUI: File select module.

* App iButton-test: remove obsolete app

Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-12 15:45:18 +03:00

201 lines
No EOL
6.4 KiB
C

#include <furi.h>
#include <gui/gui.h>
#include <gui/view_port.h>
#include <gui/view.h>
#include <gui/view_dispatcher.h>
#include <gui/modules/dialog.h>
#include <gui/modules/dialog_ex.h>
#include <gui/modules/submenu.h>
#include <gui/modules/text_input.h>
#include <gui/modules/byte_input.h>
#include <gui/modules/popup.h>
typedef enum {
GuiTesterViewTextInput = 0,
GuiTesterViewSubmenu,
GuiTesterViewDialog,
GuiTesterViewDialogEx,
GuiTesterViewPopup,
GuiTesterViewByteInput,
GuiTesterViewLast
} GuiTesterView;
typedef struct {
ViewDispatcher* view_dispatcher;
Dialog* dialog;
DialogEx* dialog_ex;
Submenu* submenu;
TextInput* text_input;
Popup* popup;
ByteInput* byte_input;
GuiTesterView view_index;
} GuiTester;
static GuiTester* gui_test_alloc(void) {
GuiTester* gui_tester = furi_alloc(sizeof(GuiTester));
gui_tester->view_dispatcher = view_dispatcher_alloc();
gui_tester->view_index = GuiTesterViewByteInput;
gui_tester->dialog = dialog_alloc();
view_dispatcher_add_view(
gui_tester->view_dispatcher, GuiTesterViewDialog, dialog_get_view(gui_tester->dialog));
gui_tester->dialog_ex = dialog_ex_alloc();
view_dispatcher_add_view(
gui_tester->view_dispatcher,
GuiTesterViewDialogEx,
dialog_ex_get_view(gui_tester->dialog_ex));
gui_tester->submenu = submenu_alloc();
view_dispatcher_add_view(
gui_tester->view_dispatcher, GuiTesterViewSubmenu, submenu_get_view(gui_tester->submenu));
gui_tester->text_input = text_input_alloc();
view_dispatcher_add_view(
gui_tester->view_dispatcher,
GuiTesterViewTextInput,
text_input_get_view(gui_tester->text_input));
gui_tester->popup = popup_alloc();
view_dispatcher_add_view(
gui_tester->view_dispatcher, GuiTesterViewPopup, popup_get_view(gui_tester->popup));
gui_tester->byte_input = byte_input_alloc();
view_dispatcher_add_view(
gui_tester->view_dispatcher,
GuiTesterViewByteInput,
byte_input_get_view(gui_tester->byte_input));
return gui_tester;
}
static void next_view(void* context) {
furi_assert(context);
GuiTester* gui_tester = context;
gui_tester->view_index++;
if(gui_tester->view_index >= GuiTesterViewLast) {
gui_tester->view_index = 0;
}
view_dispatcher_switch_to_view(gui_tester->view_dispatcher, gui_tester->view_index);
}
static void popup_callback(void* context) {
next_view(context);
}
static void submenu_callback(void* context, uint32_t index) {
next_view(context);
}
static void dialog_callback(DialogResult result, void* context) {
next_view(context);
}
static void dialog_ex_callback(DialogExResult result, void* context) {
next_view(context);
}
static void text_input_callback(void* context, char* text) {
next_view(context);
}
static void byte_input_callback(void* context, uint8_t* bytes, uint8_t bytes_count) {
next_view(context);
}
int32_t gui_test(void* param) {
(void)param;
GuiTester* gui_tester = gui_test_alloc();
Gui* gui = furi_record_open("gui");
view_dispatcher_attach_to_gui(gui_tester->view_dispatcher, gui, ViewDispatcherTypeFullscreen);
// Submenu
submenu_add_item(gui_tester->submenu, "Read", 0, submenu_callback, gui_tester);
submenu_add_item(gui_tester->submenu, "Saved", 0, submenu_callback, gui_tester);
submenu_add_item(gui_tester->submenu, "Emulate", 0, submenu_callback, gui_tester);
submenu_add_item(gui_tester->submenu, "Enter manually", 0, submenu_callback, gui_tester);
submenu_add_item(gui_tester->submenu, "Blah blah", 0, submenu_callback, gui_tester);
submenu_add_item(gui_tester->submenu, "Set time", 0, submenu_callback, gui_tester);
submenu_add_item(gui_tester->submenu, "Gender-bender", 0, submenu_callback, gui_tester);
submenu_add_item(
gui_tester->submenu, "Hack American Elections", 0, submenu_callback, gui_tester);
submenu_add_item(gui_tester->submenu, "Hack the White House", 0, submenu_callback, gui_tester);
// Dialog
dialog_set_result_callback(gui_tester->dialog, dialog_callback);
dialog_set_context(gui_tester->dialog, gui_tester);
dialog_set_header_text(gui_tester->dialog, "Delete Abc123?");
dialog_set_text(gui_tester->dialog, "ID: F0 00 01 02 03 04\nAre you shure?");
dialog_set_left_button_text(gui_tester->dialog, "Yes");
dialog_set_right_button_text(gui_tester->dialog, "No");
// Dialog extended
dialog_ex_set_result_callback(gui_tester->dialog_ex, dialog_ex_callback);
dialog_ex_set_context(gui_tester->dialog_ex, gui_tester);
dialog_ex_set_header(gui_tester->dialog_ex, "Dallas", 95, 12, AlignCenter, AlignCenter);
dialog_ex_set_text(
gui_tester->dialog_ex, "F6 E5 D4\nC3 B2 A1", 95, 32, AlignCenter, AlignCenter);
dialog_ex_set_icon(gui_tester->dialog_ex, 0, 1, I_DolphinExcited_64x63);
dialog_ex_set_left_button_text(gui_tester->dialog_ex, "More");
dialog_ex_set_right_button_text(gui_tester->dialog_ex, "Save");
// Popup
popup_set_callback(gui_tester->popup, popup_callback);
popup_set_context(gui_tester->popup, gui_tester);
popup_set_icon(gui_tester->popup, 0, 2, I_DolphinMafia_115x62);
popup_set_text(gui_tester->popup, "Deleted", 83, 19, AlignLeft, AlignBottom);
popup_set_timeout(gui_tester->popup, 5000);
popup_enable_timeout(gui_tester->popup);
// Text input
const uint8_t text_input_text_len = 64;
char* text_input_text = calloc(text_input_text_len + 1, 1);
memcpy(text_input_text, "New_ke", strlen("New_ke"));
text_input_set_result_callback(
gui_tester->text_input,
text_input_callback,
gui_tester,
text_input_text,
text_input_text_len);
text_input_set_header_text(gui_tester->text_input, "Name the key");
const uint8_t byte_input_bytes_len = 16;
uint8_t byte_input_bytes[16] = {
0x00,
0x01,
0x02,
0x03,
0x04,
0x05,
0x06,
0x07,
0x08,
0x09,
0x0A,
0x0B,
0x0C,
0x0D,
0x0E,
0x0F};
byte_input_set_result_callback(
gui_tester->byte_input,
byte_input_callback,
NULL,
gui_tester,
byte_input_bytes,
byte_input_bytes_len);
byte_input_set_header_text(gui_tester->byte_input, "Enter the key");
view_dispatcher_switch_to_view(gui_tester->view_dispatcher, gui_tester->view_index);
while(1) {
osDelay(1000);
}
return 0;
}