mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-28 05:33:08 +00:00
24987b95cd
* [FL-2131] IR: Show universal remote loading * Remove unused hal rtc. Gui: cleanup loading module. Co-authored-by: あく <alleteam@gmail.com>
105 lines
3.2 KiB
C
105 lines
3.2 KiB
C
/**
|
|
* @file button_panel.h
|
|
* GUI: ButtonPanel view module API
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <gui/view.h>
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
/** Button panel module descriptor */
|
|
typedef struct ButtonPanel ButtonPanel;
|
|
|
|
/** Callback type to call for handling selecting button_panel items */
|
|
typedef void (*ButtonItemCallback)(void* context, uint32_t index);
|
|
|
|
/** Allocate new button_panel module.
|
|
*
|
|
* @return ButtonPanel instance
|
|
*/
|
|
ButtonPanel* button_panel_alloc(void);
|
|
|
|
/** Free button_panel module.
|
|
*
|
|
* @param button_panel ButtonPanel instance
|
|
*/
|
|
void button_panel_free(ButtonPanel* button_panel);
|
|
|
|
/** Free items from button_panel module. Preallocated matrix stays unchanged.
|
|
*
|
|
* @param button_panel ButtonPanel instance
|
|
*/
|
|
void button_panel_reset(ButtonPanel* button_panel);
|
|
|
|
/** Reserve space for adding items.
|
|
*
|
|
* One does not simply use button_panel_add_item() without this function. It
|
|
* should be allocated space for it first.
|
|
*
|
|
* @param button_panel ButtonPanel instance
|
|
* @param reserve_x number of columns in button_panel
|
|
* @param reserve_y number of rows in button_panel
|
|
*/
|
|
void button_panel_reserve(ButtonPanel* button_panel, size_t reserve_x, size_t reserve_y);
|
|
|
|
/** Add item to button_panel module.
|
|
*
|
|
* Have to set element in bounds of allocated size by X and by Y.
|
|
*
|
|
* @param button_panel ButtonPanel instance
|
|
* @param index value to pass to callback
|
|
* @param matrix_place_x coordinates by x-axis on virtual grid, it
|
|
* is only used for naviagation
|
|
* @param matrix_place_y coordinates by y-axis on virtual grid, it
|
|
* is only used for naviagation
|
|
* @param x x-coordinate to draw icon on
|
|
* @param y y-coordinate to draw icon on
|
|
* @param icon_name name of the icon to draw
|
|
* @param icon_name_selected name of the icon to draw when current
|
|
* element is selected
|
|
* @param callback function to call when specific element is
|
|
* selected (pressed Ok on selected item)
|
|
* @param callback_context context to pass to callback
|
|
*/
|
|
void button_panel_add_item(
|
|
ButtonPanel* button_panel,
|
|
uint32_t index,
|
|
uint16_t matrix_place_x,
|
|
uint16_t matrix_place_y,
|
|
uint16_t x,
|
|
uint16_t y,
|
|
const Icon* icon_name,
|
|
const Icon* icon_name_selected,
|
|
ButtonItemCallback callback,
|
|
void* callback_context);
|
|
|
|
/** Get button_panel view.
|
|
*
|
|
* @param button_panel ButtonPanel instance
|
|
*
|
|
* @return acquired view
|
|
*/
|
|
View* button_panel_get_view(ButtonPanel* button_panel);
|
|
|
|
/** Add label to button_panel module.
|
|
*
|
|
* @param button_panel ButtonPanel instance
|
|
* @param x x-coordinate to place label
|
|
* @param y y-coordinate to place label
|
|
* @param font font to write label with
|
|
* @param label_str string label to write
|
|
*/
|
|
void button_panel_add_label(
|
|
ButtonPanel* button_panel,
|
|
uint16_t x,
|
|
uint16_t y,
|
|
Font font,
|
|
const char* label_str);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|