unleashed-firmware/applications/nfc/scenes/nfc_scene_start.c
gornekich 49af516ec7
[FL-1547], [FL-1500] NFC app v1 (#593)
* nfc: remove mifare read debug view and scene
* nfc: change mifare ultralight data structure
* mifare_ultralight: add more commands
* nfc: add emulate mifare ul scene
* nfc: rework data structures, remove debug scenes and views
* nfc: add read emv scenes
* nfc: mifare emulation wip
* nfc cli: increase detecting time
* nfc: save nfc files with new format
* nfc: store Mifare Ultralight
* nfc: start loading mifare ultralight
* nfc: add delete scenes
* nfc: add edit UID and name
* nfc: finish parsing uid and mifare ul data
* nfc: delete success fix
* gui_widget: introduce GuiWidget
* gui_widget: add string element
* gui_widget: add button element
* gui_widget: move free elements into gui_widget
* nfc: rework info scene with GuiWidget
* nfc: rework device info scene
* nfc: rework delete scene gui
* nfc: add compatible script support
* nfc: rework emv reading scenes
* nfc: rework bank card save
* nfc: add bank card custom view
* gui_widget: add icon element
* nfc: add icon to bank card
* nfc: start worker after switching view

Co-authored-by: あく <alleteam@gmail.com>
2021-07-22 09:05:07 +03:00

70 lines
2.5 KiB
C
Executable file

#include "../nfc_i.h"
enum SubmenuIndex {
SubmenuIndexRead,
SubmenuIndexRunScript,
SubmenuIndexSaved,
SubmenuIndexAddManualy,
};
void nfc_scene_start_submenu_callback(void* context, uint32_t index) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, index);
}
const void nfc_scene_start_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
Submenu* submenu = nfc->submenu;
submenu_add_item(
submenu, "Read card", SubmenuIndexRead, nfc_scene_start_submenu_callback, nfc);
submenu_add_item(
submenu,
"Run special action",
SubmenuIndexRunScript,
nfc_scene_start_submenu_callback,
nfc);
submenu_add_item(
submenu, "Saved cards", SubmenuIndexSaved, nfc_scene_start_submenu_callback, nfc);
submenu_add_item(
submenu, "Add manually", SubmenuIndexAddManualy, nfc_scene_start_submenu_callback, nfc);
submenu_set_selected_item(
submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneStart));
nfc_device_clear(&nfc->dev);
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
}
const bool nfc_scene_start_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = (Nfc*)context;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubmenuIndexRead) {
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, SubmenuIndexRead);
scene_manager_next_scene(nfc->scene_manager, NfcSceneReadCard);
return true;
} else if(event.event == SubmenuIndexRunScript) {
scene_manager_set_scene_state(
nfc->scene_manager, NfcSceneStart, SubmenuIndexRunScript);
scene_manager_next_scene(nfc->scene_manager, NfcSceneScriptsMenu);
return true;
} else if(event.event == SubmenuIndexSaved) {
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, SubmenuIndexSaved);
scene_manager_next_scene(nfc->scene_manager, NfcSceneFileSelect);
return true;
} else if(event.event == SubmenuIndexAddManualy) {
scene_manager_set_scene_state(
nfc->scene_manager, NfcSceneStart, SubmenuIndexAddManualy);
scene_manager_next_scene(nfc->scene_manager, NfcSceneSetType);
return true;
}
}
return false;
}
const void nfc_scene_start_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
submenu_clean(nfc->submenu);
}