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https://github.com/DarkFlippers/unleashed-firmware
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d3ff787864
* GUI: abolish API injection into instances. Update usage by 3rd party apps. * GUI: update documentation. Cleanup api usage. Adjust status bar item spacing.
42 lines
1.1 KiB
C
42 lines
1.1 KiB
C
#pragma once
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#include "widget.h"
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#include "canvas.h"
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#define GUI_DISPLAY_WIDTH 128
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#define GUI_DISPLAY_HEIGHT 64
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#define GUI_STATUS_BAR_X 0
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#define GUI_STATUS_BAR_Y 0
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#define GUI_STATUS_BAR_WIDTH GUI_DISPLAY_WIDTH
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#define GUI_STATUS_BAR_HEIGHT 8
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#define GUI_MAIN_X 0
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#define GUI_MAIN_Y 9
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#define GUI_MAIN_WIDTH GUI_DISPLAY_WIDTH
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#define GUI_MAIN_HEIGHT (GUI_DISPLAY_HEIGHT - GUI_MAIN_Y)
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typedef enum {
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GuiLayerNone, /* Special layer for internal use only */
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GuiLayerStatusBarLeft, /* Status bar left-side widget layer, auto-layout */
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GuiLayerStatusBarRight, /* Status bar right-side widget layer, auto-layout */
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GuiLayerMain, /* Main widget layer, status bar is shown */
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GuiLayerFullscreen, /* Fullscreen widget layer */
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GuiLayerMAX /* Don't use or move, special value */
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} GuiLayer;
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typedef struct Gui Gui;
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/*
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* Add widget to widget tree
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* @remarks thread safe
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*/
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void gui_add_widget(Gui* gui, Widget* widget, GuiLayer layer);
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/*
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* Remove widget from rendering tree
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* @remarks thread safe
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*/
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void gui_remove_widget(Gui* gui, Widget* widget);
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