unleashed-firmware/applications/debug/blink_test/blink_test.c
あく 0bc400a3ae
Code Cleanup: unused includes, useless checks, unused variables, etc... (#3696)
* Remove unnecessary checks
* Sublime: never insert missing headers
* Cleanup furi defines use
* Cleanup startup. Cleanup linker scripts. Explicitly define all interrupts hadlers, including uninmplemented one.
* Startup routine in C
* Drop assembler startup
* Move linker defines to stm32wb55_linker.h, cleanup naming, unify usage. Mpu: protect last 32b of main stack. Document various obscure things.
* Move furi_hal_switch documentation to appropriate place, use 0x0 for updater jump.
* UnitTests: move all temporary test files into tmp folder

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Co-authored-by: SG <who.just.the.doctor@gmail.com>
2024-06-11 03:04:29 +10:00

125 lines
3.6 KiB
C

#include <furi.h>
#include <furi_hal.h>
#include <gui/gui.h>
#include <input/input.h>
#include <notification/notification_messages.h>
typedef enum {
BlinkEventTypeTick,
BlinkEventTypeInput,
} BlinkEventType;
typedef struct {
BlinkEventType type;
InputEvent input;
} BlinkEvent;
static const NotificationSequence blink_test_sequence_hw_blink_start_red = {
&message_blink_start_10,
&message_blink_set_color_red,
&message_do_not_reset,
NULL,
};
static const NotificationSequence blink_test_sequence_hw_blink_green = {
&message_blink_set_color_green,
NULL,
};
static const NotificationSequence blink_test_sequence_hw_blink_blue = {
&message_blink_set_color_blue,
NULL,
};
static const NotificationSequence blink_test_sequence_hw_blink_stop = {
&message_blink_stop,
NULL,
};
static const NotificationSequence* blink_test_colors[] = {
&sequence_blink_red_100,
&sequence_blink_green_100,
&sequence_blink_blue_100,
&sequence_blink_yellow_100,
&sequence_blink_cyan_100,
&sequence_blink_magenta_100,
&sequence_blink_white_100,
&blink_test_sequence_hw_blink_start_red,
&blink_test_sequence_hw_blink_green,
&blink_test_sequence_hw_blink_blue,
&blink_test_sequence_hw_blink_stop,
};
static void blink_test_update(void* ctx) {
furi_assert(ctx);
FuriMessageQueue* event_queue = ctx;
BlinkEvent event = {.type = BlinkEventTypeTick};
// It's OK to loose this event if system overloaded
furi_message_queue_put(event_queue, &event, 0);
}
static void blink_test_draw_callback(Canvas* canvas, void* ctx) {
UNUSED(ctx);
canvas_clear(canvas);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2, 10, "Blink application");
}
static void blink_test_input_callback(InputEvent* input_event, void* ctx) {
furi_assert(ctx);
FuriMessageQueue* event_queue = ctx;
BlinkEvent event = {.type = BlinkEventTypeInput, .input = *input_event};
furi_message_queue_put(event_queue, &event, FuriWaitForever);
}
int32_t blink_test_app(void* p) {
UNUSED(p);
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(BlinkEvent));
// Configure view port
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, blink_test_draw_callback, NULL);
view_port_input_callback_set(view_port, blink_test_input_callback, event_queue);
FuriTimer* timer = furi_timer_alloc(blink_test_update, FuriTimerTypePeriodic, event_queue);
furi_timer_start(timer, furi_kernel_get_tick_frequency());
// Register view port in GUI
Gui* gui = furi_record_open(RECORD_GUI);
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
NotificationApp* notifications = furi_record_open(RECORD_NOTIFICATION);
uint8_t state = 0;
BlinkEvent event;
while(1) {
furi_check(furi_message_queue_get(event_queue, &event, FuriWaitForever) == FuriStatusOk);
if(event.type == BlinkEventTypeInput) {
if((event.input.type == InputTypeShort) && (event.input.key == InputKeyBack)) {
break;
}
} else {
notification_message(notifications, blink_test_colors[state]);
state++;
if(state >= COUNT_OF(blink_test_colors)) {
state = 0;
}
}
}
notification_message(notifications, &blink_test_sequence_hw_blink_stop);
furi_timer_free(timer);
gui_remove_view_port(gui, view_port);
view_port_free(view_port);
furi_message_queue_free(event_queue);
furi_record_close(RECORD_NOTIFICATION);
furi_record_close(RECORD_GUI);
return 0;
}