unleashed-firmware/applications/main/nfc/scenes/nfc_scene_save_success.c
RebornedBrain a7ab4b9c32
[FL-3678] NFC UI refactor (#3361)
* Added new image DolphinSaved_113x58.png for all "saved" pages
* New image DolphinDone_80x58.png added
* Replaced dolphins on all scenes accroding to new UI specs
* New success dolphin image added
* Success scene image replaced
* Changed image and text for update initial scene
* Image and text adjusted for "Original restored" scene
* Removed old DolphinNice_96x59.png image
* New image for LFRFID scene
* Removed unused image
* New UI image added to assets
* Replaced warning dolphin on mf_classic write initial fail scene
* Removed old image
* Changed image on scenes to a new one
* New dolphin mafia image
* Replaced dolphin mafia image to a new one
* Removed DolphinMafia_115x62.png
* New check symbol on completed state for detect_reader
* Adjusted layout elements position
* Removed second switching to popup view in order to achieve control in support callbacks
  In general now we show generic scene and after that in on_enter callback we can redefine it for particular protocol
* CardDetected event now also triggers on_event callback
* Now on AuthRequest we throw CardDetected custom event
* Added callback for read_on_event
* Now we show different screen while reading and unlocking
* Fixed missing asstes for some scenes
* Update DolphinMafia_119x62.png
* Adjusted all the scenes with DolphinMafia image
* Scenes with save image adjusted
* Removed unnecessary assets DolphinMafia_119x62.png and DolphinSaved_113x58.png
* All common dolphins moved to Dolphin folder
* Moved DolphinReadingSuccess_59x63.png to Dolphin folder
* Set proper led color for detect and read scenes
* Added new notification sequence for semi_success results
* Use new sequence for semi_success nfc reads
* Different events are now throwed depending on read result
* Added handling of incomplete event for ultralight cards
* Replaced image for iButton scene
* Updated API for f18
* Fixed issue with unlock retry sequence
* Fix after review
* Success notification replaced to semi success in case of incomplete mf classic reading
* New text for read scene
* New read result sound notification logic for mf classic cards
* Change MIFARE name accroding to new requirements
* New QR code image for MFKey app
* Update nfc_scene_mf_classic_mfkey_complete.c scene according to new UI requirements
* Update detect_reader.c and check_big_20x17.png
* New nfc save confirm scene added
* Implemented new flow for 'Detect Reader button' after partial mf classic read according to new UI
* UID for 15693 tags now shown on the new line
* Fix nfc unit tests
* Revert "Fix nfc unit tests"
  This reverts commit 685ed6bfad.
* Rolled back all Mifare renamings in library files
* Revert "Change MIFARE name accroding to new requirements"
  This reverts commit cfb974dc1f.
* Now Mifare word is changed only on the app level without changes to lib level

Co-authored-by: あく <alleteam@gmail.com>
Co-authored-by: gornekich <n.gorbadey@gmail.com>
2024-01-19 22:36:16 +03:00

48 lines
1.7 KiB
C

#include "../nfc_app_i.h"
void nfc_scene_save_success_popup_callback(void* context) {
NfcApp* nfc = context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventViewExit);
}
void nfc_scene_save_success_on_enter(void* context) {
NfcApp* nfc = context;
// Setup view
Popup* popup = nfc->popup;
popup_set_icon(popup, 36, 5, &I_DolphinSaved_92x58);
popup_set_header(popup, "Saved", 15, 19, AlignLeft, AlignBottom);
popup_set_timeout(popup, 1500);
popup_set_context(popup, nfc);
popup_set_callback(popup, nfc_scene_save_success_popup_callback);
popup_enable_timeout(popup);
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
}
bool nfc_scene_save_success_on_event(void* context, SceneManagerEvent event) {
NfcApp* nfc = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == NfcCustomEventViewExit) {
if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneMfClassicKeys)) {
consumed = scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneMfClassicKeys);
} else if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSaveConfirm)) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneMfClassicDetectReader);
consumed = true;
} else {
consumed = scene_manager_search_and_switch_to_another_scene(
nfc->scene_manager, NfcSceneFileSelect);
}
}
}
return consumed;
}
void nfc_scene_save_success_on_exit(void* context) {
NfcApp* nfc = context;
// Clear view
popup_reset(nfc->popup);
}