unleashed-firmware/applications/main/infrared/scenes/infrared_scene_rpc.c

137 lines
5.5 KiB
C

#include "../infrared_app_i.h"
#include <gui/canvas.h>
#define TAG "InfraredApp"
typedef enum {
InfraredRpcStateIdle,
InfraredRpcStateLoaded,
InfraredRpcStateSending,
} InfraredRpcState;
static int32_t infrared_scene_rpc_task_callback(void* context) {
InfraredApp* infrared = context;
const bool success =
infrared_remote_load(infrared->remote, furi_string_get_cstr(infrared->file_path));
view_dispatcher_send_custom_event(
infrared->view_dispatcher, InfraredCustomEventTypeTaskFinished);
return success;
}
void infrared_scene_rpc_on_enter(void* context) {
InfraredApp* infrared = context;
Popup* popup = infrared->popup;
popup_set_header(popup, "Infrared", 89, 42, AlignCenter, AlignBottom);
popup_set_text(popup, "RPC mode", 89, 44, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 12, &I_RFIDDolphinSend_97x61);
popup_set_context(popup, context);
popup_set_callback(popup, infrared_popup_closed_callback);
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewPopup);
scene_manager_set_scene_state(infrared->scene_manager, InfraredSceneRpc, InfraredRpcStateIdle);
notification_message(infrared->notifications, &sequence_display_backlight_on);
}
bool infrared_scene_rpc_on_event(void* context, SceneManagerEvent event) {
InfraredApp* infrared = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
InfraredAppState* app_state = &infrared->app_state;
InfraredRpcState rpc_state =
scene_manager_get_scene_state(infrared->scene_manager, InfraredSceneRpc);
if(event.event == InfraredCustomEventTypeRpcLoadFile) {
if(rpc_state == InfraredRpcStateIdle) {
// Load the remote in a separate thread
infrared_blocking_task_start(infrared, infrared_scene_rpc_task_callback);
}
} else if(event.event == InfraredCustomEventTypeTaskFinished) {
const bool task_success = infrared_blocking_task_finalize(infrared);
if(task_success) {
const char* remote_name = infrared_remote_get_name(infrared->remote);
infrared_text_store_set(infrared, 0, "loaded\n%s", remote_name);
scene_manager_set_scene_state(
infrared->scene_manager, InfraredSceneRpc, InfraredRpcStateLoaded);
} else {
infrared_text_store_set(
infrared, 0, "failed to load\n%s", furi_string_get_cstr(infrared->file_path));
}
popup_set_text(
infrared->popup, infrared->text_store[0], 89, 44, AlignCenter, AlignTop);
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewPopup);
rpc_system_app_confirm(infrared->rpc_ctx, task_success);
} else if(
event.event == InfraredCustomEventTypeRpcButtonPressName ||
event.event == InfraredCustomEventTypeRpcButtonPressIndex) {
bool result = false;
if(rpc_state == InfraredRpcStateLoaded) {
if(event.event == InfraredCustomEventTypeRpcButtonPressName) {
const char* button_name = furi_string_get_cstr(infrared->button_name);
size_t index;
const bool index_found =
infrared_remote_get_signal_index(infrared->remote, button_name, &index);
app_state->current_button_index = index_found ? (signed)index :
InfraredButtonIndexNone;
FURI_LOG_D(TAG, "Sending signal with name \"%s\"", button_name);
} else {
FURI_LOG_D(
TAG, "Sending signal with index \"%ld\"", app_state->current_button_index);
}
if(infrared->app_state.current_button_index != InfraredButtonIndexNone) {
infrared_tx_start_button_index(infrared, app_state->current_button_index);
scene_manager_set_scene_state(
infrared->scene_manager, InfraredSceneRpc, InfraredRpcStateSending);
result = true;
}
}
rpc_system_app_confirm(infrared->rpc_ctx, result);
} else if(event.event == InfraredCustomEventTypeRpcButtonRelease) {
bool result = false;
if(rpc_state == InfraredRpcStateSending) {
infrared_tx_stop(infrared);
result = true;
scene_manager_set_scene_state(
infrared->scene_manager, InfraredSceneRpc, InfraredRpcStateLoaded);
}
rpc_system_app_confirm(infrared->rpc_ctx, result);
} else if(
event.event == InfraredCustomEventTypeRpcExit ||
event.event == InfraredCustomEventTypeRpcSessionClose ||
event.event == InfraredCustomEventTypePopupClosed) {
scene_manager_stop(infrared->scene_manager);
view_dispatcher_stop(infrared->view_dispatcher);
if(event.event == InfraredCustomEventTypeRpcExit) {
rpc_system_app_confirm(infrared->rpc_ctx, true);
}
}
consumed = true;
}
return consumed;
}
void infrared_scene_rpc_on_exit(void* context) {
InfraredApp* infrared = context;
if(scene_manager_get_scene_state(infrared->scene_manager, InfraredSceneRpc) ==
InfraredRpcStateSending) {
infrared_tx_stop(infrared);
}
popup_reset(infrared->popup);
}