unleashed-firmware/applications/main/lfrfid/scenes/lfrfid_scene_saved_info.c
Sergey Gavrilov 4bf29827f8
M*LIB: non-inlined strings, FuriString primitive (#1795)
* Quicksave 1
* Header stage complete
* Source stage complete
* Lint & merge fixes
* Includes
* Documentation step 1
* FBT: output free size considering BT STACK
* Documentation step 2
* py lint
* Fix music player plugin
* unit test stage 1: string allocator, mem, getters, setters, appends, compare, search.
* unit test: string equality
* unit test: string replace
* unit test: string start_with, end_with
* unit test: string trim
* unit test: utf-8
* Rename
* Revert fw_size changes
* Simplify CLI backspace handling
* Simplify CLI character insert
* Merge fixes
* Furi: correct filenaming and spelling
* Bt: remove furi string include

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-10-06 00:15:23 +09:00

51 lines
1.5 KiB
C

#include "../lfrfid_i.h"
void lfrfid_scene_saved_info_on_enter(void* context) {
LfRfid* app = context;
Widget* widget = app->widget;
FuriString* tmp_string;
tmp_string = furi_string_alloc();
furi_string_printf(
tmp_string,
"%s [%s]\r\n",
furi_string_get_cstr(app->file_name),
protocol_dict_get_name(app->dict, app->protocol_id));
size_t size = protocol_dict_get_data_size(app->dict, app->protocol_id);
uint8_t* data = (uint8_t*)malloc(size);
protocol_dict_get_data(app->dict, app->protocol_id, data, size);
for(uint8_t i = 0; i < size; i++) {
if(i != 0) {
furi_string_cat_printf(tmp_string, " ");
}
furi_string_cat_printf(tmp_string, "%02X", data[i]);
}
free(data);
FuriString* render_data;
render_data = furi_string_alloc();
protocol_dict_render_data(app->dict, render_data, app->protocol_id);
furi_string_cat_printf(tmp_string, "\r\n%s", furi_string_get_cstr(render_data));
furi_string_free(render_data);
widget_add_string_multiline_element(
widget, 0, 1, AlignLeft, AlignTop, FontSecondary, furi_string_get_cstr(tmp_string));
view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewWidget);
furi_string_free(tmp_string);
}
bool lfrfid_scene_saved_info_on_event(void* context, SceneManagerEvent event) {
UNUSED(context);
UNUSED(event);
bool consumed = false;
return consumed;
}
void lfrfid_scene_saved_info_on_exit(void* context) {
LfRfid* app = context;
widget_reset(app->widget);
}