unleashed-firmware/applications/gui/view_i.h
Skorpionm 6f7bcdf9a7
[FL-1755, FL-1756] added LL_DeInit timers, removed Analyze scene, redesigned astomatic frequency change mechanism, updated subghz read scene interface (#677)
* SubGhz: Fix Timer hopping
* SubGhz: add display of received packages and their maximum number. redesigned interface, the maximum number of received packages increased to 50
* SubGhz: add clearing history on exit read scene, jump after saving the key into the history of received signals
* SubGhz: Fix honoring the width of the icon for transmitter scene
* RFID: Fix [FL-1755] freeze after key emulation
* SubGhz: drop analyze scene and views
* SubGhz: fix save scene
* Input, GUI: new event delivery scheme that groups event for complementarity.
* Gui: update View Dispatcher documentation
* Gui: remove dead code, wait till all input events are delivered in ViewDispatcher in queue mode.
* Gui: update comment in ViewDispatcher
* FuriHal: fix incorrect clock disable invocation
* FuriHal: proper include
* SubGhz: properly reset history in receiver view
* Gui: correct view switch order and non-complementary events discarding

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-08-30 23:05:09 +03:00

48 lines
1.1 KiB
C

#pragma once
#include "view.h"
#include <furi.h>
typedef struct {
void* data;
osMutexId_t mutex;
} ViewModelLocking;
struct View {
ViewDrawCallback draw_callback;
ViewInputCallback input_callback;
ViewCustomCallback custom_callback;
ViewModelType model_type;
ViewNavigationCallback previous_callback;
ViewCallback enter_callback;
ViewCallback exit_callback;
ViewOrientation orientation;
ViewUpdateCallback update_callback;
void* update_callback_context;
void* model;
void* context;
};
/* Unlock model */
void view_unlock_model(View* view);
/* Draw Callback for View dispatcher */
void view_draw(View* view, Canvas* canvas);
/* Input Callback for View dispatcher */
bool view_input(View* view, InputEvent* event);
/* Custom Callback for View dispatcher */
bool view_custom(View* view, uint32_t event);
/* Previous Callback for View dispatcher */
uint32_t view_previous(View* view);
/* Enter Callback for View dispatcher */
void view_enter(View* view);
/* Exit Callback for View dispatcher */
void view_exit(View* view);