mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-23 21:13:16 +00:00
6f7bcdf9a7
* SubGhz: Fix Timer hopping * SubGhz: add display of received packages and their maximum number. redesigned interface, the maximum number of received packages increased to 50 * SubGhz: add clearing history on exit read scene, jump after saving the key into the history of received signals * SubGhz: Fix honoring the width of the icon for transmitter scene * RFID: Fix [FL-1755] freeze after key emulation * SubGhz: drop analyze scene and views * SubGhz: fix save scene * Input, GUI: new event delivery scheme that groups event for complementarity. * Gui: update View Dispatcher documentation * Gui: remove dead code, wait till all input events are delivered in ViewDispatcher in queue mode. * Gui: update comment in ViewDispatcher * FuriHal: fix incorrect clock disable invocation * FuriHal: proper include * SubGhz: properly reset history in receiver view * Gui: correct view switch order and non-complementary events discarding Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
48 lines
1.1 KiB
C
48 lines
1.1 KiB
C
#pragma once
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#include "view.h"
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#include <furi.h>
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typedef struct {
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void* data;
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osMutexId_t mutex;
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} ViewModelLocking;
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struct View {
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ViewDrawCallback draw_callback;
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ViewInputCallback input_callback;
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ViewCustomCallback custom_callback;
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ViewModelType model_type;
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ViewNavigationCallback previous_callback;
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ViewCallback enter_callback;
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ViewCallback exit_callback;
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ViewOrientation orientation;
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ViewUpdateCallback update_callback;
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void* update_callback_context;
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void* model;
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void* context;
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};
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/* Unlock model */
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void view_unlock_model(View* view);
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/* Draw Callback for View dispatcher */
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void view_draw(View* view, Canvas* canvas);
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/* Input Callback for View dispatcher */
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bool view_input(View* view, InputEvent* event);
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/* Custom Callback for View dispatcher */
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bool view_custom(View* view, uint32_t event);
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/* Previous Callback for View dispatcher */
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uint32_t view_previous(View* view);
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/* Enter Callback for View dispatcher */
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void view_enter(View* view);
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/* Exit Callback for View dispatcher */
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void view_exit(View* view);
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