mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-13 06:32:26 +00:00
138 lines
4.8 KiB
C
138 lines
4.8 KiB
C
#include "input_i.h"
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#define GPIO_Read(input_pin) (furi_hal_gpio_read(input_pin.pin->gpio) ^ (input_pin.pin->inverted))
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static Input* input = NULL;
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inline static void input_timer_start(FuriTimer* timer_id, uint32_t ticks) {
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TimerHandle_t hTimer = (TimerHandle_t)timer_id;
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furi_check(xTimerChangePeriod(hTimer, ticks, portMAX_DELAY) == pdPASS);
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}
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inline static void input_timer_stop(FuriTimer* timer_id) {
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TimerHandle_t hTimer = (TimerHandle_t)timer_id;
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furi_check(xTimerStop(hTimer, portMAX_DELAY) == pdPASS);
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// xTimerStop is not actually stopping timer,
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// Instead it places stop event into timer queue
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// This code ensures that timer is stopped
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while(xTimerIsTimerActive(hTimer) == pdTRUE) furi_delay_tick(1);
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}
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void input_press_timer_callback(void* arg) {
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InputPinState* input_pin = arg;
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InputEvent event;
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event.sequence = input_pin->counter;
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event.key = input_pin->pin->key;
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input_pin->press_counter++;
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if(input_pin->press_counter == INPUT_LONG_PRESS_COUNTS) {
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event.type = InputTypeLong;
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furi_pubsub_publish(input->event_pubsub, &event);
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} else if(input_pin->press_counter > INPUT_LONG_PRESS_COUNTS) {
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input_pin->press_counter--;
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event.type = InputTypeRepeat;
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furi_pubsub_publish(input->event_pubsub, &event);
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}
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}
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void input_isr(void* _ctx) {
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UNUSED(_ctx);
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furi_thread_flags_set(input->thread_id, INPUT_THREAD_FLAG_ISR);
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}
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const char* input_get_key_name(InputKey key) {
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for(size_t i = 0; i < input_pins_count; i++) {
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if(input_pins[i].key == key) {
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return input_pins[i].name;
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}
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}
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return "Unknown";
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}
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const char* input_get_type_name(InputType type) {
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switch(type) {
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case InputTypePress:
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return "Press";
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case InputTypeRelease:
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return "Release";
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case InputTypeShort:
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return "Short";
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case InputTypeLong:
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return "Long";
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case InputTypeRepeat:
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return "Repeat";
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}
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return "Unknown";
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}
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int32_t input_srv(void* p) {
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UNUSED(p);
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input = malloc(sizeof(Input));
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input->thread_id = furi_thread_get_current_id();
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input->event_pubsub = furi_pubsub_alloc();
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furi_record_create(RECORD_INPUT_EVENTS, input->event_pubsub);
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#ifdef SRV_CLI
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input->cli = furi_record_open(RECORD_CLI);
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if(input->cli) {
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cli_add_command(input->cli, "input", CliCommandFlagParallelSafe, input_cli, input);
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}
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#endif
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input->pin_states = malloc(input_pins_count * sizeof(InputPinState));
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for(size_t i = 0; i < input_pins_count; i++) {
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furi_hal_gpio_add_int_callback(input_pins[i].gpio, input_isr, NULL);
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input->pin_states[i].pin = &input_pins[i];
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input->pin_states[i].state = GPIO_Read(input->pin_states[i]);
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input->pin_states[i].debounce = INPUT_DEBOUNCE_TICKS_HALF;
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input->pin_states[i].press_timer = furi_timer_alloc(
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input_press_timer_callback, FuriTimerTypePeriodic, &input->pin_states[i]);
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input->pin_states[i].press_counter = 0;
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}
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while(1) {
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bool is_changing = false;
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for(size_t i = 0; i < input_pins_count; i++) {
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bool state = GPIO_Read(input->pin_states[i]);
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if(input->pin_states[i].debounce > 0 &&
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input->pin_states[i].debounce < INPUT_DEBOUNCE_TICKS) {
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is_changing = true;
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input->pin_states[i].debounce += (state ? 1 : -1);
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} else if(input->pin_states[i].state != state) {
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input->pin_states[i].state = state;
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// Common state info
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InputEvent event;
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event.key = input->pin_states[i].pin->key;
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// Short / Long / Repeat timer routine
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if(state) {
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input->counter++;
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input->pin_states[i].counter = input->counter;
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event.sequence = input->pin_states[i].counter;
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input_timer_start(input->pin_states[i].press_timer, INPUT_PRESS_TICKS);
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} else {
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event.sequence = input->pin_states[i].counter;
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input_timer_stop(input->pin_states[i].press_timer);
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if(input->pin_states[i].press_counter < INPUT_LONG_PRESS_COUNTS) {
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event.type = InputTypeShort;
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furi_pubsub_publish(input->event_pubsub, &event);
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}
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input->pin_states[i].press_counter = 0;
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}
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// Send Press/Release event
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event.type = input->pin_states[i].state ? InputTypePress : InputTypeRelease;
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furi_pubsub_publish(input->event_pubsub, &event);
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}
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}
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if(is_changing) {
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furi_delay_tick(1);
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} else {
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furi_thread_flags_wait(INPUT_THREAD_FLAG_ISR, FuriFlagWaitAny, FuriWaitForever);
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}
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}
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return 0;
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}
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