unleashed-firmware/lib/app-scened-template/view-modules/popup-vm.cpp
あく a7283280ef
GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon Api (#566)
* GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon API.
* Gui: icon and animation draw now do not accept null pointer
* Format Sources
* Fix no debug build
* Furi: stricter checks in memmgr
2021-07-07 11:57:49 +03:00

54 lines
1.3 KiB
C++

#include "popup-vm.h"
PopupVM::PopupVM() {
popup = popup_alloc();
}
PopupVM::~PopupVM() {
popup_free(popup);
}
View* PopupVM::get_view() {
return popup_get_view(popup);
}
void PopupVM::clean() {
set_callback(NULL);
set_context(NULL);
set_header(NULL, 0, 0, AlignLeft, AlignBottom);
set_text(NULL, 0, 0, AlignLeft, AlignBottom);
set_icon(0, 0, NULL);
disable_timeout();
set_timeout(1000);
}
void PopupVM::set_callback(PopupCallback callback) {
popup_set_callback(popup, callback);
}
void PopupVM::set_context(void* context) {
popup_set_context(popup, context);
}
void PopupVM::set_header(const char* text, uint8_t x, uint8_t y, Align horizontal, Align vertical) {
popup_set_header(popup, text, x, y, horizontal, vertical);
}
void PopupVM::set_text(const char* text, uint8_t x, uint8_t y, Align horizontal, Align vertical) {
popup_set_text(popup, text, x, y, horizontal, vertical);
}
void PopupVM::set_icon(int8_t x, int8_t y, const Icon* icon) {
popup_set_icon(popup, x, y, icon);
}
void PopupVM::set_timeout(uint32_t timeout_in_ms) {
popup_set_timeout(popup, timeout_in_ms);
}
void PopupVM::enable_timeout() {
popup_enable_timeout(popup);
}
void PopupVM::disable_timeout() {
popup_enable_timeout(popup);
}