mirror of
https://github.com/DarkFlippers/unleashed-firmware
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192 lines
5 KiB
C++
192 lines
5 KiB
C++
/**
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* @file infrared_app_remote_manager.h
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* Infrared: Remote manager class.
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* It holds remote, can load/save/rename remote,
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* add/remove/rename buttons.
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*/
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#pragma once
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#include "infrared_app_signal.h"
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#include <infrared_worker.h>
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#include <infrared.h>
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#include <cstdint>
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#include <string>
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#include <memory>
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#include <vector>
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/** Class to handle remote button */
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class InfraredAppRemoteButton {
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/** Allow field access */
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friend class InfraredAppRemoteManager;
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/** Name of signal */
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std::string name;
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/** Signal data */
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InfraredAppSignal signal;
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public:
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/** Initialize remote button
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*
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* @param name - button name
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* @param signal - signal to copy for remote button
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*/
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InfraredAppRemoteButton(const char* name, const InfraredAppSignal& signal)
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: name(name)
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, signal(signal) {
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}
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/** Initialize remote button
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*
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* @param name - button name
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* @param signal - signal to move for remote button
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*/
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InfraredAppRemoteButton(const char* name, InfraredAppSignal&& signal)
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: name(name)
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, signal(std::move(signal)) {
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}
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/** Deinitialize remote button */
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~InfraredAppRemoteButton() {
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}
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};
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/** Class to handle remote */
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class InfraredAppRemote {
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/** Allow field access */
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friend class InfraredAppRemoteManager;
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/** Button container */
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std::vector<InfraredAppRemoteButton> buttons;
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/** Name of remote */
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std::string name;
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/** Path to remote file */
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std::string path;
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public:
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/** Initialize new remote
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*
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* @param path - remote file path
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* @param name - new remote name
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*/
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InfraredAppRemote(const std::string& path, const std::string& name)
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: name(name)
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, path(path) {
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}
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};
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/** Class to handle remote manager */
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class InfraredAppRemoteManager {
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/** Remote instance. There can be 1 remote loaded at a time. */
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std::unique_ptr<InfraredAppRemote> remote;
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/** Make full name from remote name
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*
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* @param remote_name name of remote
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* @retval full name of remote on disk
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*/
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std::string make_full_name(const std::string& path, const std::string& remote_name) const;
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public:
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/** Restriction to button name length. Buttons larger are ignored. */
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static constexpr const uint32_t max_button_name_length = 22;
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/** Restriction to remote name length. Remotes larger are ignored. */
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static constexpr const uint32_t max_remote_name_length = 22;
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/** Construct button from signal, and create remote
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*
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* @param button_name - name of button to create
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* @param signal - signal to create button from
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* @retval true for success, false otherwise
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* */
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bool add_remote_with_button(const char* button_name, const InfraredAppSignal& signal);
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/** Add button to current remote
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*
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* @param button_name - name of button to create
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* @param signal - signal to create button from
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* @retval true for success, false otherwise
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* */
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bool add_button(const char* button_name, const InfraredAppSignal& signal);
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/** Rename button in current remote
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*
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* @param index - index of button to rename
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* @param str - new button name
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*/
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bool rename_button(uint32_t index, const char* str);
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/** Rename current remote
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*
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* @param str - new remote name
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*/
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bool rename_remote(const char* str);
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/** Find vacant remote name. If suggested name is occupied,
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* incremented digit(2,3,4,etc) added to name and check repeated.
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*
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* @param name - suggested remote name
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* @retval garanteed free remote name, prefixed with suggested
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*/
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std::string find_vacant_remote_name(const std::string& name);
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/** Get button list
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*
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* @retval container of button names
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*/
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std::vector<std::string> get_button_list() const;
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/** Get button name by index
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*
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* @param index - index of button to get name from
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* @retval button name
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*/
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std::string get_button_name(uint32_t index);
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/** Get remote name
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*
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* @retval remote name
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*/
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std::string get_remote_name();
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/** Get number of buttons
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*
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* @retval number of buttons
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*/
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size_t get_number_of_buttons();
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/** Get button's signal
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*
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* @param index - index of interested button
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* @retval signal
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*/
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const InfraredAppSignal& get_button_data(size_t index) const;
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/** Delete button
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*
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* @param index - index of interested button
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* @retval true if success, false otherwise
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*/
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bool delete_button(uint32_t index);
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/** Delete remote
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*
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* @retval true if success, false otherwise
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*/
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bool delete_remote();
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/** Clean all loaded info in current remote */
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void reset_remote();
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/** Store current remote data on disk
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*
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* @retval true if success, false otherwise
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*/
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bool store();
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/** Load data from disk into current remote
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*
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* @param name - name of remote to load
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* @retval true if success, false otherwise
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*/
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bool load(const std::string& path, const std::string& name);
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};
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