unleashed-firmware/applications/main/lfrfid/scenes/lfrfid_scene_start.c
Georgii Surkov 64bd2f9c84
[FL-3677, FL-3798] RFID Improvements (#3524)
* Update saved_info and read_success scenes
* Update EM4100 rendering
* Update HIDExt rendering
* Update Gallagher rendering
* Update HidProx rendering
* Update IOProx rendering
* Update H10301 rendering
* Update PAC/Stanley rendering
* Add strcasecmp() to API, better manufacturer/name handling
* Update Viking rendering
* Update FDX-A rendering
* Update Pyramid rendering
* Update Indala26 rendering
* Update Idteck rendering
* Update Keri rendering
* Update Nexwatch rendering
* Update Jablotron rendering
* Update Paradox rendering
* Truncate long Hex string on scene_read_suceess
* Fix formatting
* Update AWID rendering
* Update FDX-B rendering
* Tweak string formatting in various screens
* More read_success view tweaks
* Fix formatting
* Fix Pyramid brief rendering
* Reset saved key menu when going back
* Reset other menus on back where applicable
* Update confirmation scenes
* Update emulation scene
* Update delete scene
* Update raw read info screen
* Update raw read scene, fix crash
* Update raw read success scene
* Update write scene
* Always return to SceneSelectKey after saving
* Update SceneWriteSuccess and SceneDeleteSuccess
* Replace closing parens with dots
* FL-3798: Fix special formatting in text_box
* Simplify SceneReadSuccess
* Fix crash when having a trailing newline in text_box
* Bump API symbols version
* Make PVS happy
* Format sources

Co-authored-by: あく <alleteam@gmail.com>
2024-03-29 12:32:43 +09:00

81 lines
2.9 KiB
C

#include "../lfrfid_i.h"
#include <dolphin/dolphin.h>
static void lfrfid_scene_start_submenu_callback(void* context, uint32_t index) {
LfRfid* app = context;
view_dispatcher_send_custom_event(app->view_dispatcher, index);
}
void lfrfid_scene_start_on_enter(void* context) {
LfRfid* app = context;
Submenu* submenu = app->submenu;
submenu_add_item(
submenu, "Read", LfRfidMenuIndexRead, lfrfid_scene_start_submenu_callback, app);
submenu_add_item(
submenu, "Saved", LfRfidMenuIndexSaved, lfrfid_scene_start_submenu_callback, app);
submenu_add_item(
submenu,
"Add Manually",
LfRfidMenuIndexAddManually,
lfrfid_scene_start_submenu_callback,
app);
submenu_add_item(
submenu,
"Extra Actions",
LfRfidMenuIndexExtraActions,
lfrfid_scene_start_submenu_callback,
app);
submenu_set_selected_item(
submenu, scene_manager_get_scene_state(app->scene_manager, LfRfidSceneStart));
// clear key
furi_string_reset(app->file_name);
app->protocol_id = PROTOCOL_NO;
app->read_type = LFRFIDWorkerReadTypeAuto;
view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewSubmenu);
}
bool lfrfid_scene_start_on_event(void* context, SceneManagerEvent event) {
LfRfid* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == LfRfidMenuIndexRead) {
scene_manager_set_scene_state(
app->scene_manager, LfRfidSceneStart, LfRfidMenuIndexRead);
scene_manager_next_scene(app->scene_manager, LfRfidSceneRead);
dolphin_deed(DolphinDeedRfidRead);
consumed = true;
} else if(event.event == LfRfidMenuIndexSaved) {
// Like in the other apps, explicitly save the scene state
// in each branch in case the user cancels loading a file.
scene_manager_set_scene_state(
app->scene_manager, LfRfidSceneStart, LfRfidMenuIndexSaved);
furi_string_set(app->file_path, LFRFID_APP_FOLDER);
scene_manager_next_scene(app->scene_manager, LfRfidSceneSelectKey);
consumed = true;
} else if(event.event == LfRfidMenuIndexAddManually) {
scene_manager_set_scene_state(
app->scene_manager, LfRfidSceneStart, LfRfidMenuIndexAddManually);
scene_manager_next_scene(app->scene_manager, LfRfidSceneSaveType);
consumed = true;
} else if(event.event == LfRfidMenuIndexExtraActions) {
scene_manager_set_scene_state(
app->scene_manager, LfRfidSceneStart, LfRfidMenuIndexExtraActions);
scene_manager_next_scene(app->scene_manager, LfRfidSceneExtraActions);
consumed = true;
}
}
return consumed;
}
void lfrfid_scene_start_on_exit(void* context) {
LfRfid* app = context;
submenu_reset(app->submenu);
}