unleashed-firmware/applications/subghz/scenes/subghz_scene_test_static.c
Skorpionm 3164184bbc
[FL-2230] SubGhz: protocol API refactoring (#969)
* SubGhz: protocols library refactoring
* SubGhz: new architecture and refactoring
* SubGhz: simplify protocol structure, remove unused types
* SubGhz: rename Subghz to SubGhz
* SubGhz: add environment concept

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
2022-03-03 12:48:56 +03:00

30 lines
1 KiB
C

#include "../subghz_i.h"
#include "../views/subghz_test_static.h"
void subghz_scene_test_static_callback(SubGhzTestStaticEvent event, void* context) {
furi_assert(context);
SubGhz* subghz = context;
view_dispatcher_send_custom_event(subghz->view_dispatcher, event);
}
void subghz_scene_test_static_on_enter(void* context) {
SubGhz* subghz = context;
subghz_test_static_set_callback(
subghz->subghz_test_static, subghz_scene_test_static_callback, subghz);
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdStatic);
}
bool subghz_scene_test_static_on_event(void* context, SceneManagerEvent event) {
SubGhz* subghz = context;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubGhzTestStaticEventOnlyRx) {
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneShowOnlyRx);
return true;
}
}
return false;
}
void subghz_scene_test_static_on_exit(void* context) {
// SubGhz* subghz = context;
}