unleashed-firmware/applications/main/lfrfid/scenes/lfrfid_scene_save_success.c
Georgii Surkov f11df49468
[FL-2828] Dolphin score update take 2 (#1929)
* Move DolphinDeedNfcRead
* Move DolphinDeedNfcReadSuccess
* Move DolphinDeedNfcSave
* Move DolphinDeedNfcDetectReader
* Move DolphinDeedNfcEmulate
* Count DolphinDeedNfcEmulate when launched from file browser
* Implement most of the score accounting for NFC
* Fully update Nfc icounter handling
* Move DolphinDeedSubGhzFrequencyAnalyzer
* Update the rest of icounter in SubGHz
* Adjust SubGHz icounter handling
* Adjust LFRFID icounter handling
* Adjust Infrared icounter handling
* Don't count renaming RFID tags as saving
* Don't count renaming SubGHz signals as saving
* Don't count renaming NFC tags as saving
* Adjust iButton icounter handling
* Minor code refactoring
* Correct formatting
* Account for emulating iButton keys from file manager/rpc

Co-authored-by: あく <alleteam@gmail.com>
2022-10-28 16:18:41 +09:00

44 lines
1.4 KiB
C

#include "../lfrfid_i.h"
void lfrfid_scene_save_success_on_enter(void* context) {
LfRfid* app = context;
Popup* popup = app->popup;
// Clear state of data enter scene
scene_manager_set_scene_state(app->scene_manager, LfRfidSceneSaveData, 0);
popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
popup_set_header(popup, "Saved!", 5, 7, AlignLeft, AlignTop);
popup_set_context(popup, app);
popup_set_callback(popup, lfrfid_popup_timeout_callback);
popup_set_timeout(popup, 1500);
popup_enable_timeout(popup);
view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewPopup);
}
bool lfrfid_scene_save_success_on_event(void* context, SceneManagerEvent event) {
LfRfid* app = context;
bool consumed = false;
const uint32_t prev_scenes[] = {LfRfidSceneReadKeyMenu, LfRfidSceneSelectKey};
if((event.type == SceneManagerEventTypeBack) ||
((event.type == SceneManagerEventTypeCustom) && (event.event == LfRfidEventPopupClosed))) {
bool result = scene_manager_search_and_switch_to_previous_scene_one_of(
app->scene_manager, prev_scenes, COUNT_OF(prev_scenes));
if(!result) {
scene_manager_search_and_switch_to_another_scene(
app->scene_manager, LfRfidSceneSelectKey);
}
consumed = true;
}
return consumed;
}
void lfrfid_scene_save_success_on_exit(void* context) {
LfRfid* app = context;
popup_reset(app->popup);
}