mirror of
https://github.com/DarkFlippers/unleashed-firmware
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7e8bf03b25
Add forgotten scene and menu item @litui check this commit
42 lines
1.1 KiB
C
42 lines
1.1 KiB
C
#pragma once
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#include "scenes/dtmf_dolphin_scene.h"
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#include <gui/gui.h>
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#include <gui/view_dispatcher.h>
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#include <gui/scene_manager.h>
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// #include <gui/modules/submenu.h>
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// #include <gui/modules/widget.h>
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#include <gui/modules/variable_item_list.h>
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#include <notification/notification_messages.h>
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#include <input/input.h>
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#include "dtmf_dolphin_event.h"
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#include "views/dtmf_dolphin_dialer.h"
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#define TAG "DTMFDolphin"
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enum DTMFDolphinSceneState {
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DTMFDolphinSceneStateDialer,
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DTMFDolphinSceneStateBluebox,
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DTMFDolphinSceneStateRedboxUS,
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DTMFDolphinSceneStateRedboxUK,
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DTMFDolphinSceneStateRedboxCA,
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DTMFDolphinSceneStateMisc,
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};
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typedef struct {
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ViewDispatcher* view_dispatcher;
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SceneManager* scene_manager;
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VariableItemList* main_menu_list;
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DTMFDolphinDialer* dtmf_dolphin_dialer;
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Gui* gui;
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// ButtonPanel* dialer_button_panel;
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// ButtonPanel* bluebox_button_panel;
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// ButtonPanel* redbox_button_panel;
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NotificationApp* notification;
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} DTMFDolphinApp;
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typedef enum { DTMFDolphinViewMainMenu, DTMFDolphinViewDialer } DTMFDolphinView;
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