mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-24 03:33:08 +00:00
917410a0a8
* fbt: reworking targets & assets handling WIP * fbt: dist fixes * fbt: moved SD card resources to owning apps * unit_tests: moved resources to app folder * github: updated unit_tests paths * github: packaging fixes * unit_tests: fixes * fbt: assets: internal cleanup * fbt: reworked assets handling * github: unit_tests: reintroducing fixes * minor cleanup * fbt: naming changes to reflect private nature of scons tools * fbt: resources: fixed dist archive paths * docs: updated paths * docs: updated more paths * docs: included "resources" parameter in app manifest docs; updated assets readme * updated gitignore for assets * github: updated action versions * unit_tests: restored timeout; scripts: assets: logging changes * gh: don't upload desktop animations for unit test run Co-authored-by: あく <alleteam@gmail.com>
60 lines
1 KiB
C
60 lines
1 KiB
C
/**
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* @file furi_hal_ibutton.h
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* iButton HAL API
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*/
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#pragma once
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#include <stdbool.h>
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef void (*FuriHalIbuttonEmulateCallback)(void* context);
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/** Initialize */
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void furi_hal_ibutton_init();
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/**
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* Start emulation timer
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* @param period timer period
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* @param callback timer callback
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* @param context callback context
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*/
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void furi_hal_ibutton_emulate_start(
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uint32_t period,
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FuriHalIbuttonEmulateCallback callback,
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void* context);
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/**
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* Update emulation timer period
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* @param period new timer period
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*/
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void furi_hal_ibutton_emulate_set_next(uint32_t period);
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/**
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* Stop emulation timer
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*/
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void furi_hal_ibutton_emulate_stop();
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/**
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* Set the pin to normal mode (open collector), and sets it to float
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*/
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void furi_hal_ibutton_pin_configure();
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/**
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* Sets the pin to analog mode, and sets it to float
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*/
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void furi_hal_ibutton_pin_reset();
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/**
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* iButton write pin
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* @param state true / false
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*/
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void furi_hal_ibutton_pin_write(const bool state);
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#ifdef __cplusplus
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}
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#endif
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