unleashed-firmware/lib/app-scened-template/text-store.h
SG 0b14db4fb3
C++ apps: templated scene controller (#517)
* C++ apps: templated scene controller
* templated app: fix type names
* templated app: text store component
* Applications: add "Templated Scene" application
* templated app: refractoring
* Gui module byte input: fix docs
* templated app: new byte input scene
* templated app: dialog ex view module
* templated app: popup view module
* templated app: dialog-ex view module, fix docs
* templated app: text input view module
* Gui module text input: fix docs
* Furi: duplicated include
* templated app: record holder (controller) class
* templated app: view modules can now be accessed via cast
* templated app: remove unused includes
* templated app: fix return code
2021-06-15 14:01:56 +03:00

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C++

#pragma once
#include <stdint.h>
class TextStore {
public:
TextStore(uint8_t text_size);
~TextStore();
void set_text_store(const char* text...);
const uint8_t text_size;
char* text;
};