unleashed-firmware/lib/app-scened-template/view_modules/dialog_ex_vm.h
hedger 4d6b170769
[FL-2520] FW build with -Wextra (#1185)
* Fixing compiler warnings with -Wextra
* More warnings suppression, WIP
* Even more warning fixes
* Added new lines at end of text files.
* Padding fix
* Additional fixes to warnings on different build configurations; added -Wextra to default build pipeline
* Fixes for Secplus v1
* -additional warnings
* +-Wredundant-decls fixes
* FuriHal: print stack overflow task name in console
* FuriHal: add missing include

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-05-06 16:37:10 +03:00

73 lines
2.1 KiB
C++

#pragma once
#include "generic_view_module.h"
#include <gui/modules/dialog_ex.h>
class DialogExVM : public GenericViewModule {
public:
DialogExVM();
~DialogExVM() final;
View* get_view() final;
void clean() final;
/**
* Set dialog result callback
* @param callback - result callback function
*/
void set_result_callback(DialogExResultCallback callback);
/**
* Set dialog context
* @param context - context pointer, will be passed to result callback
*/
void set_context(void* context);
/**
* Set dialog header text
* If text is null, dialog header will not be rendered
* @param text - text to be shown, can be multiline
* @param x, y - text position
* @param horizontal, vertical - text aligment
*/
void set_header(const char* text, uint8_t x, uint8_t y, Align horizontal, Align vertical);
/**
* Set dialog text
* If text is null, dialog text will not be rendered
* @param text - text to be shown, can be multiline
* @param x, y - text position
* @param horizontal, vertical - text aligment
*/
void set_text(const char* text, uint8_t x, uint8_t y, Align horizontal, Align vertical);
/**
* Set dialog icon
* If x or y is negative, dialog icon will not be rendered
* @param x, y - icon position
* @param name - icon to be shown
*/
void set_icon(uint8_t x, uint8_t y, const Icon* icon);
/**
* Set left button text
* If text is null, left button will not be rendered and processed
* @param text - text to be shown
*/
void set_left_button_text(const char* text);
/**
* Set center button text
* If text is null, center button will not be rendered and processed
* @param text - text to be shown
*/
void set_center_button_text(const char* text);
/**
* Set right button text
* If text is null, right button will not be rendered and processed
* @param text - text to be shown
*/
void set_right_button_text(const char* text);
private:
DialogEx* dialog_ex;
};