unleashed-firmware/applications/main/nfc/scenes/nfc_scene_delete_success.c
Liam Hays 111c7557b3
Fix minor UI inconsistencies and bugs (#2361)
* Changed blue LED to cyan in NFC Magic and Picopass apps.
* Fix capitalization of ATQA and UID in NFC Add Manually wizard.
* Fix reselection of "Saved" menu item in NFC and RFID apps.
* Fix double back press after deleting a file in the SubGhz browser.
* Make NFC app behave like other apps: return to the file browser after deleting a file.
* Rename NfcSceneSetAtqua to NfcSceneSetAtqa.
* Save selected menu items in NFC Magic and Picopass apps in a way that always works.
* Restore previous selection in Universal Remotes menu.
* Other way to do universal remote menu saving, and NFC Extra Actions saves last selection.

Co-authored-by: あく <alleteam@gmail.com>
2023-02-08 17:08:50 +09:00

45 lines
1.5 KiB
C

#include "../nfc_i.h"
void nfc_scene_delete_success_popup_callback(void* context) {
Nfc* nfc = context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventViewExit);
}
void nfc_scene_delete_success_on_enter(void* context) {
Nfc* nfc = context;
// Setup view
Popup* popup = nfc->popup;
popup_set_icon(popup, 0, 2, &I_DolphinMafia_115x62);
popup_set_header(popup, "Deleted", 83, 19, AlignLeft, AlignBottom);
popup_set_timeout(popup, 1500);
popup_set_context(popup, nfc);
popup_set_callback(popup, nfc_scene_delete_success_popup_callback);
popup_enable_timeout(popup);
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
}
bool nfc_scene_delete_success_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == NfcCustomEventViewExit) {
if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneMfClassicKeys)) {
consumed = scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneMfClassicKeys);
} else {
consumed = scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneFileSelect);
}
}
}
return consumed;
}
void nfc_scene_delete_success_on_exit(void* context) {
Nfc* nfc = context;
// Clear view
popup_reset(nfc->popup);
}