mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-23 11:13:09 +00:00
326 lines
13 KiB
C
326 lines
13 KiB
C
#include "../app.h"
|
|
|
|
/* Copyright (C) 2023 Salvatore Sanfilippo -- All Rights Reserved
|
|
* See the LICENSE file for information about the license.
|
|
*
|
|
* ----------------------------------------------------------------------------
|
|
* The "unknown" decoder fires as the last one, once we are sure no other
|
|
* decoder was able to identify the signal. The goal is to detect the
|
|
* preamble and line code used in the received signal, then turn the
|
|
* decoded bits into bytes.
|
|
*
|
|
* The techniques used for the detection are described in the comments
|
|
* below.
|
|
* ----------------------------------------------------------------------------
|
|
*/
|
|
|
|
/* Scan the signal bitmap looking for a PWM modulation. In this case
|
|
* for PWM we are referring to two exact patterns of high and low
|
|
* signal (each bit in the bitmap is worth the smallest gap/pulse duration
|
|
* we detected) that repeat each other in a given segment of the message.
|
|
*
|
|
* This modulation is quite common, for instance sometimes zero and
|
|
* one are rappresented by a 700us pulse followed by 350 gap,
|
|
* and 350us pulse followed by a 700us gap. So the signal bitmap received
|
|
* by the decoder would contain 110 and 100 symbols.
|
|
*
|
|
* The way this function work is commented inline.
|
|
*
|
|
* The function returns the number of consecutive symbols found, having
|
|
* a symbol length of 'symlen' (3 in the above example), and stores
|
|
* in *s1i the offset of the first symbol found, and in *s2i the offset
|
|
* of the second symbol. The function can't tell which is one and which
|
|
* zero. */
|
|
static uint32_t find_pwm(
|
|
uint8_t* bits,
|
|
uint32_t numbytes,
|
|
uint32_t numbits,
|
|
uint32_t symlen,
|
|
uint32_t* s1i,
|
|
uint32_t* s2i) {
|
|
uint32_t best_count = 0; /* Max number of symbols found in this try. */
|
|
uint32_t best_idx1 = 0; /* First symbol offset of longest sequence found.
|
|
* This is also the start sequence offset. */
|
|
uint32_t best_idx2 = 0; /* Second symbol offset. */
|
|
|
|
/* Try all the possible symbol offsets that are less of our
|
|
* symbol len. This is likely not really useful but we take
|
|
* a conservative approach. Because if have have, for instance,
|
|
* repeating symbols "100" and "110", they will form a sequence
|
|
* that is choerent at different offsets, but out-of-sync.
|
|
*
|
|
* Anyway at the end of the function we try to fix the sync. */
|
|
for(uint32_t off = 0; off < symlen; off++) {
|
|
uint32_t c = 0; // Number of contiguous symbols found.
|
|
uint32_t c1 = 0, c2 = 0; // Occurrences of first/second symbol.
|
|
*s1i = off; // Assume we start at one symbol boundaty.
|
|
*s2i = UINT32_MAX; // Second symbol first index still unknown.
|
|
uint32_t next = off;
|
|
|
|
/* We scan the whole bitmap in one pass, resetting the state
|
|
* each time we find a pattern that is not one of the two
|
|
* symbols we found so far. */
|
|
while(next < numbits - symlen) {
|
|
bool match1 = bitmap_match_bitmap(bits, numbytes, next, bits, numbytes, *s1i, symlen);
|
|
if(!match1 && *s2i == UINT32_MAX) {
|
|
/* It's not the first sybol. We don't know how the
|
|
* second look like. Assume we found an occurrence of
|
|
* the second symbol. */
|
|
*s2i = next;
|
|
}
|
|
|
|
bool match2 = bitmap_match_bitmap(bits, numbytes, next, bits, numbytes, *s2i, symlen);
|
|
|
|
/* One or the other should match. */
|
|
if(match1 || match2) {
|
|
c++;
|
|
if(match1) c1++;
|
|
if(match2) c2++;
|
|
if(c > best_count && c1 >= best_count / 5 && // Require enough presence of both
|
|
c2 >= best_count / 5) // zero and one.
|
|
{
|
|
best_count = c;
|
|
best_idx1 = *s1i;
|
|
best_idx2 = *s2i;
|
|
}
|
|
next += symlen;
|
|
} else {
|
|
/* No match. Continue resetting the signal info. */
|
|
c = 0; // Start again to count contiguous symbols.
|
|
c1 = 0;
|
|
c2 = 0;
|
|
*s1i = next; // First symbol always at start.
|
|
*s2i = UINT32_MAX; // Second symbol unknown.
|
|
}
|
|
}
|
|
}
|
|
|
|
/* We don't know if we are really synchronized with the bits at this point.
|
|
* For example if zero bit is 100 and one bit is 110 in a specific
|
|
* line code, our detector could randomly believe it's 001 and 101.
|
|
* However PWD line codes normally start with a pulse in both symbols.
|
|
* If that is the case, let's align. */
|
|
uint32_t shift;
|
|
for(shift = 0; shift < symlen; shift++) {
|
|
if(bitmap_get(bits, numbytes, best_idx1 + shift) &&
|
|
bitmap_get(bits, numbytes, best_idx2 + shift))
|
|
break;
|
|
}
|
|
if(shift != symlen) {
|
|
best_idx1 += shift;
|
|
best_idx2 += shift;
|
|
}
|
|
|
|
*s1i = best_idx1;
|
|
*s2i = best_idx2;
|
|
return best_count;
|
|
}
|
|
|
|
/* Find the longest sequence that looks like Manchester coding.
|
|
*
|
|
* Manchester coding requires each pairs of bits to be either
|
|
* 01 or 10. We'll have to try odd and even offsets to be
|
|
* sure to find it.
|
|
*
|
|
* Note that this will also detect differential Manchester, but
|
|
* will report it as Manchester. I can't think of any way to
|
|
* distinguish between the two line codes, because shifting them
|
|
* one symbol will make one to look like the other.
|
|
*
|
|
* Only option could be to decode the message with both line
|
|
* codes and use statistical properties (common byte values)
|
|
* to determine what's more likely, but this looks very fragile.
|
|
*
|
|
* Fortunately differential Manchester is more rarely used,
|
|
* so we can assume Manchester most of the times. Yet we are left
|
|
* with the indetermination about zero being pulse-gap or gap-pulse
|
|
* or the other way around.
|
|
*
|
|
* If the 'only_raising' parameter is true, the function detects
|
|
* only sequences going from gap to pulse: this is useful in order
|
|
* to locate preambles of alternating gaps and pulses. */
|
|
static uint32_t find_alternating_bits(
|
|
uint8_t* bits,
|
|
uint32_t numbytes,
|
|
uint32_t numbits,
|
|
uint32_t* start,
|
|
bool only_raising) {
|
|
uint32_t best_count = 0; // Max number of symbols found
|
|
uint32_t best_off = 0; // Max symbols start offset.
|
|
for(int odd = 0; odd < 2; odd++) {
|
|
uint32_t count = 0; // Symbols found so far
|
|
uint32_t start_off = odd;
|
|
uint32_t j = odd;
|
|
while(j < numbits - 1) {
|
|
bool bit1 = bitmap_get(bits, numbytes, j);
|
|
bool bit2 = bitmap_get(bits, numbytes, j + 1);
|
|
if((!only_raising && bit1 != bit2) || (only_raising && !bit1 && bit2)) {
|
|
count++;
|
|
if(count > best_count) {
|
|
best_count = count;
|
|
best_off = start_off;
|
|
}
|
|
} else {
|
|
/* End of sequence. Continue with the next
|
|
* part of the signal. */
|
|
count = 0;
|
|
start_off = j + 2;
|
|
}
|
|
j += 2;
|
|
}
|
|
}
|
|
*start = best_off;
|
|
return best_count;
|
|
}
|
|
|
|
/* Wrapper to find Manchester code. */
|
|
static uint32_t
|
|
find_manchester(uint8_t* bits, uint32_t numbytes, uint32_t numbits, uint32_t* start) {
|
|
return find_alternating_bits(bits, numbytes, numbits, start, false);
|
|
}
|
|
|
|
/* Wrapper to find preamble sections. */
|
|
static uint32_t
|
|
find_preamble(uint8_t* bits, uint32_t numbytes, uint32_t numbits, uint32_t* start) {
|
|
return find_alternating_bits(bits, numbytes, numbits, start, true);
|
|
}
|
|
|
|
typedef enum {
|
|
LineCodeNone,
|
|
LineCodeManchester,
|
|
LineCodePWM3,
|
|
LineCodePWM4,
|
|
} LineCodeGuess;
|
|
|
|
static char* get_linecode_name(LineCodeGuess lc) {
|
|
switch(lc) {
|
|
case LineCodeNone:
|
|
return "none";
|
|
case LineCodeManchester:
|
|
return "Manchester";
|
|
case LineCodePWM3:
|
|
return "PWM3";
|
|
case LineCodePWM4:
|
|
return "PWM4";
|
|
}
|
|
return "unknown";
|
|
}
|
|
|
|
static bool decode(uint8_t* bits, uint32_t numbytes, uint32_t numbits, ProtoViewMsgInfo* info) {
|
|
/* No decoder was able to detect this message. Let's try if we can
|
|
* find some structure. To start, we'll see if it looks like is
|
|
* manchester coded, or PWM with symbol len of 3 or 4. */
|
|
|
|
/* For PWM, start1 and start2 are the offsets at which the two
|
|
* sequences composing the message appear the first time.
|
|
* So start1 is also the message start offset. Start2 is not used
|
|
* for Manchester, that does not have two separated symbols like
|
|
* PWM. */
|
|
uint32_t start1 = 0, start2 = 0;
|
|
uint32_t msgbits; // Number of message bits in the bitmap, so
|
|
// this will be the number of symbols, not actual
|
|
// bits after the message is decoded.
|
|
uint32_t tmp1, tmp2; // Temp vars to store the start.
|
|
uint32_t minbits = 16; // Less than that gets undetected.
|
|
uint32_t pwm_len; // Bits per symbol, in the case of PWM.
|
|
LineCodeGuess linecode = LineCodeNone;
|
|
|
|
// Try PWM3
|
|
uint32_t pwm3_bits = find_pwm(bits, numbytes, numbits, 3, &tmp1, &tmp2);
|
|
if(pwm3_bits >= minbits) {
|
|
linecode = LineCodePWM3;
|
|
start1 = tmp1;
|
|
start2 = tmp2;
|
|
pwm_len = 3;
|
|
msgbits = pwm3_bits * pwm_len;
|
|
}
|
|
|
|
// Try PWM4
|
|
uint32_t pwm4_bits = find_pwm(bits, numbytes, numbits, 4, &tmp1, &tmp2);
|
|
if(pwm4_bits >= minbits && pwm4_bits > pwm3_bits) {
|
|
linecode = LineCodePWM4;
|
|
start1 = tmp1;
|
|
start2 = tmp2;
|
|
pwm_len = 4;
|
|
msgbits = pwm3_bits * pwm_len;
|
|
}
|
|
|
|
// Try Manchester
|
|
uint32_t manchester_bits = find_manchester(bits, numbytes, numbits, &tmp1);
|
|
if(manchester_bits > minbits && manchester_bits > pwm3_bits && manchester_bits > pwm4_bits) {
|
|
linecode = LineCodeManchester;
|
|
start1 = tmp1;
|
|
msgbits = manchester_bits * 2;
|
|
//FURI_LOG_T(TAG, "MANCHESTER START: %lu", tmp1);
|
|
}
|
|
|
|
if(linecode == LineCodeNone) return false;
|
|
|
|
/* Often there is a preamble before the signal. We'll try to find
|
|
* it, and if it is not too far away from our signal, we'll claim
|
|
* our signal starts at the preamble. */
|
|
uint32_t preamble_len = find_preamble(bits, numbytes, numbits, &tmp1);
|
|
uint32_t min_preamble_len = 10;
|
|
uint32_t max_preamble_distance = 32;
|
|
uint32_t preamble_start = 0;
|
|
bool preamble_found = false;
|
|
|
|
/* Note that because of the following checks, if the Manchester detector
|
|
* detected the preamble bits as data, we are ok with that, since it
|
|
* means that the synchronization is not designed to "break" the bits
|
|
* flow. In this case we ignore the preamble and return all as data. */
|
|
if(preamble_len >= min_preamble_len && // Not too short.
|
|
tmp1 < start1 && // Should be before the data.
|
|
start1 - tmp1 <= max_preamble_distance) // Not too far.
|
|
{
|
|
preamble_start = tmp1;
|
|
preamble_found = true;
|
|
}
|
|
|
|
info->start_off = preamble_found ? preamble_start : start1;
|
|
info->pulses_count = (start1 + msgbits) - info->start_off;
|
|
info->pulses_count += 20; /* Add a few more, so that if the user resends
|
|
* the message, it is more likely we will
|
|
* transfer all that is needed, like a message
|
|
* terminator (that we don't detect). */
|
|
|
|
/*if(preamble_found) FURI_LOG_T(TAG, "PREAMBLE AT: %lu", preamble_start);
|
|
FURI_LOG_T(TAG, "START: %lu", info->start_off);
|
|
FURI_LOG_T(TAG, "MSGBITS: %lu", msgbits);
|
|
FURI_LOG_T(TAG, "DATASTART: %lu", start1);
|
|
FURI_LOG_T(TAG, "PULSES: %lu", info->pulses_count);*/
|
|
|
|
/* We think there is a message and we know where it starts and the
|
|
* line code used. We can turn it into bits and bytes. */
|
|
uint32_t decoded;
|
|
uint8_t data[32];
|
|
uint32_t datalen;
|
|
|
|
char symbol1[5], symbol2[5];
|
|
if(linecode == LineCodePWM3 || linecode == LineCodePWM4) {
|
|
bitmap_to_string(symbol1, bits, numbytes, start1, pwm_len);
|
|
bitmap_to_string(symbol2, bits, numbytes, start2, pwm_len);
|
|
} else if(linecode == LineCodeManchester) {
|
|
memcpy(symbol1, "01", 3);
|
|
memcpy(symbol2, "10", 3);
|
|
}
|
|
|
|
decoded = convert_from_line_code(data, sizeof(data), bits, numbytes, start1, symbol1, symbol2);
|
|
datalen = (decoded + 7) / 8;
|
|
|
|
char* linecode_name = get_linecode_name(linecode);
|
|
fieldset_add_str(info->fieldset, "line code", linecode_name, strlen(linecode_name));
|
|
fieldset_add_uint(info->fieldset, "data bits", decoded, 8);
|
|
if(preamble_found) fieldset_add_uint(info->fieldset, "preamble len", preamble_len, 8);
|
|
fieldset_add_str(info->fieldset, "first symbol", symbol1, strlen(symbol1));
|
|
fieldset_add_str(info->fieldset, "second symbol", symbol2, strlen(symbol2));
|
|
for(uint32_t j = 0; j < datalen; j++) {
|
|
char label[16];
|
|
snprintf(label, sizeof(label), "data[%lu]", j);
|
|
fieldset_add_bytes(info->fieldset, label, data + j, 2);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
ProtoViewDecoder UnknownDecoder =
|
|
{.name = "Unknown", .decode = decode, .get_fields = NULL, .build_message = NULL};
|