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https://github.com/DarkFlippers/unleashed-firmware
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30 lines
No EOL
1 KiB
C
30 lines
No EOL
1 KiB
C
#pragma once
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#include "../subbrute_custom_event.h"
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#include <gui/view.h>
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#include "assets_icons.h"
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#include <input/input.h>
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#include <gui/elements.h>
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#include <gui/icon.h>
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typedef void (*SubBruteMainViewCallback)(SubBruteCustomEvent event, void* context);
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typedef struct SubBruteMainView SubBruteMainView;
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void subbrute_main_view_set_callback(
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SubBruteMainView* instance,
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SubBruteMainViewCallback callback,
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void* context);
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SubBruteMainView* subbrute_main_view_alloc();
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void subbrute_main_view_free(SubBruteMainView* instance);
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View* subbrute_main_view_get_view(SubBruteMainView* instance);
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void subbrute_main_view_set_index(
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SubBruteMainView* instance,
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uint8_t idx,
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bool is_select_byte,
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const char* key_field);
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uint8_t subbrute_main_view_get_index(SubBruteMainView* instance);
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void subbrute_attack_view_enter(void* context);
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void subbrute_attack_view_exit(void* context);
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bool subbrute_attack_view_input(InputEvent* event, void* context);
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void subbrute_attack_view_draw(Canvas* canvas, void* context); |