unleashed-firmware/applications/archive/scenes/archive_scene_rename.c
hedger 056446dfed
[FL-2675] /int space reservation (#1448)
* storage: added global #defines for /int, /ext & /any
* storage: introduced PATH_EXT, PATH_INT& PATH_ANY macros
* core apps: moved hardcoded config files names to separate headers; prefixed them with "."; updater: added file name migration to new naming convention on backup extraction
* storage: fixed storage_merge_recursive handling of complex directory structures; storage_move_to_sd: changed data migration logic to all non-dot files & all folders
* core: added macro aliases for core record names
* Bumped protobuf commit pointer
* storage: reserved 5 pages in /int; denying write&creation of non-dot files when running out of free space

Co-authored-by: あく <alleteam@gmail.com>
2022-07-26 21:21:51 +09:00

89 lines
3 KiB
C

#include "../archive_i.h"
#include "../helpers/archive_favorites.h"
#include "../helpers/archive_files.h"
#include "../helpers/archive_browser.h"
#include "archive/views/archive_browser_view.h"
#include "toolbox/path.h"
#define SCENE_RENAME_CUSTOM_EVENT (0UL)
#define MAX_TEXT_INPUT_LEN 22
void archive_scene_rename_text_input_callback(void* context) {
ArchiveApp* archive = (ArchiveApp*)context;
view_dispatcher_send_custom_event(archive->view_dispatcher, SCENE_RENAME_CUSTOM_EVENT);
}
void archive_scene_rename_on_enter(void* context) {
ArchiveApp* archive = (ArchiveApp*)context;
TextInput* text_input = archive->text_input;
ArchiveFile_t* current = archive_get_current_file(archive->browser);
string_t filename;
string_init(filename);
path_extract_filename(current->path, filename, true);
strlcpy(archive->text_store, string_get_cstr(filename), MAX_NAME_LEN);
path_extract_extension(current->path, archive->file_extension, MAX_EXT_LEN);
text_input_set_header_text(text_input, "Rename:");
text_input_set_result_callback(
text_input,
archive_scene_rename_text_input_callback,
archive,
archive->text_store,
MAX_TEXT_INPUT_LEN,
false);
ValidatorIsFile* validator_is_file = validator_is_file_alloc_init(
string_get_cstr(archive->browser->path), archive->file_extension, NULL);
text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
string_clear(filename);
view_dispatcher_switch_to_view(archive->view_dispatcher, ArchiveViewTextInput);
}
bool archive_scene_rename_on_event(void* context, SceneManagerEvent event) {
ArchiveApp* archive = (ArchiveApp*)context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SCENE_RENAME_CUSTOM_EVENT) {
Storage* fs_api = furi_record_open(RECORD_STORAGE);
const char* path_src = archive_get_name(archive->browser);
ArchiveFile_t* file = archive_get_current_file(archive->browser);
string_t path_dst;
string_init(path_dst);
path_extract_dirname(path_src, path_dst);
string_cat_printf(path_dst, "/%s%s", archive->text_store, known_ext[file->type]);
storage_common_rename(fs_api, path_src, string_get_cstr(path_dst));
furi_record_close(RECORD_STORAGE);
if(file->fav) {
archive_favorites_rename(path_src, string_get_cstr(path_dst));
}
string_clear(path_dst);
scene_manager_next_scene(archive->scene_manager, ArchiveAppSceneBrowser);
consumed = true;
}
}
return consumed;
}
void archive_scene_rename_on_exit(void* context) {
ArchiveApp* archive = (ArchiveApp*)context;
// Clear view
void* validator_context = text_input_get_validator_callback_context(archive->text_input);
text_input_set_validator(archive->text_input, NULL, NULL);
validator_is_file_free(validator_context);
text_input_reset(archive->text_input);
}