mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-30 06:33:07 +00:00
917410a0a8
* fbt: reworking targets & assets handling WIP * fbt: dist fixes * fbt: moved SD card resources to owning apps * unit_tests: moved resources to app folder * github: updated unit_tests paths * github: packaging fixes * unit_tests: fixes * fbt: assets: internal cleanup * fbt: reworked assets handling * github: unit_tests: reintroducing fixes * minor cleanup * fbt: naming changes to reflect private nature of scons tools * fbt: resources: fixed dist archive paths * docs: updated paths * docs: updated more paths * docs: included "resources" parameter in app manifest docs; updated assets readme * updated gitignore for assets * github: updated action versions * unit_tests: restored timeout; scripts: assets: logging changes * gh: don't upload desktop animations for unit test run Co-authored-by: あく <alleteam@gmail.com>
56 lines
No EOL
1.4 KiB
C
56 lines
No EOL
1.4 KiB
C
#include "sector_cache.h"
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#include <stddef.h>
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#include <stdio.h>
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#include <string.h>
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#include <furi.h>
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#include <furi_hal_memory.h>
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#define SECTOR_SIZE 512
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#define N_SECTORS 8
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typedef struct {
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uint32_t itr;
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uint32_t sectors[N_SECTORS];
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uint8_t sector_data[N_SECTORS][SECTOR_SIZE];
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} SectorCache;
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static SectorCache* cache = NULL;
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void sector_cache_init() {
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if(cache == NULL) {
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cache = memmgr_alloc_from_pool(sizeof(SectorCache));
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}
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if(cache != NULL) {
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memset(cache, 0, sizeof(SectorCache));
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}
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}
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uint8_t* sector_cache_get(uint32_t n_sector) {
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if(cache != NULL && n_sector != 0) {
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for(int sector_i = 0; sector_i < N_SECTORS; ++sector_i) {
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if(cache->sectors[sector_i] == n_sector) {
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return cache->sector_data[sector_i];
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}
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}
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}
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return NULL;
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}
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void sector_cache_put(uint32_t n_sector, uint8_t* data) {
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if(cache == NULL) return;
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cache->sectors[cache->itr % N_SECTORS] = n_sector;
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memcpy(cache->sector_data[cache->itr % N_SECTORS], data, SECTOR_SIZE);
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cache->itr++;
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}
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void sector_cache_invalidate_range(uint32_t start_sector, uint32_t end_sector) {
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if(cache == NULL) return;
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for(int sector_i = 0; sector_i < N_SECTORS; ++sector_i) {
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if((cache->sectors[sector_i] >= start_sector) &&
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(cache->sectors[sector_i] <= end_sector)) {
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cache->sectors[sector_i] = 0;
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}
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}
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} |