mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-23 13:03:13 +00:00
c8180747db
* Do not load all signals at once (Draft) * Minor cleanup * Refactor remote renaming * Improve function signatures * Rename infrared_remote functions * Optimise signal loading * Implement adding signals to remote * Add read_name() method * Deprecate a function * Partially implement deleting signals (draft) * Use m-array instead of m-list for signal name directory * Use plain C strings instead of furi_string * Implement deleting signals * Implement deleting signals via generalised callback * Implement renaming signals * Rename some types * Some more renaming * Remove unused type * Implement inserting signals (internal use) * Improve InfraredMoveView * Send an event to move a signal * Remove unused type * Implement moving signals * Implement creating new remotes with one signal * Un-deprecate and rename a function * Add InfraredRemote API docs * Add InfraredSignal API docs * Better error messages * Show progress pop-up when moving buttons in a remote * Copy labels to the InfraredMoveView to avoid pointer invalidation * Improve file selection scene * Show progress pop-up when renaming buttons in a remote * Refactor a scene * Show progress when deleting a button from remote * Use a random name for temp files * Add docs to infrared_brute_force.h * Rename Infrared type to InfraredApp * Add docs to infrared_app_i.h Co-authored-by: あく <alleteam@gmail.com>
111 lines
4 KiB
C
111 lines
4 KiB
C
#include "../infrared_app_i.h"
|
|
|
|
typedef enum {
|
|
SubmenuIndexAddButton,
|
|
SubmenuIndexRenameButton,
|
|
SubmenuIndexMoveButton,
|
|
SubmenuIndexDeleteButton,
|
|
SubmenuIndexRenameRemote,
|
|
SubmenuIndexDeleteRemote,
|
|
} SubmenuIndex;
|
|
|
|
static void infrared_scene_edit_submenu_callback(void* context, uint32_t index) {
|
|
InfraredApp* infrared = context;
|
|
view_dispatcher_send_custom_event(infrared->view_dispatcher, index);
|
|
}
|
|
|
|
void infrared_scene_edit_on_enter(void* context) {
|
|
InfraredApp* infrared = context;
|
|
Submenu* submenu = infrared->submenu;
|
|
SceneManager* scene_manager = infrared->scene_manager;
|
|
|
|
submenu_add_item(
|
|
submenu,
|
|
"Add Button",
|
|
SubmenuIndexAddButton,
|
|
infrared_scene_edit_submenu_callback,
|
|
context);
|
|
submenu_add_item(
|
|
submenu,
|
|
"Rename Button",
|
|
SubmenuIndexRenameButton,
|
|
infrared_scene_edit_submenu_callback,
|
|
context);
|
|
submenu_add_item(
|
|
submenu,
|
|
"Move Button",
|
|
SubmenuIndexMoveButton,
|
|
infrared_scene_edit_submenu_callback,
|
|
context);
|
|
submenu_add_item(
|
|
submenu,
|
|
"Delete Button",
|
|
SubmenuIndexDeleteButton,
|
|
infrared_scene_edit_submenu_callback,
|
|
context);
|
|
submenu_add_item(
|
|
submenu,
|
|
"Rename Remote",
|
|
SubmenuIndexRenameRemote,
|
|
infrared_scene_edit_submenu_callback,
|
|
context);
|
|
submenu_add_item(
|
|
submenu,
|
|
"Delete Remote",
|
|
SubmenuIndexDeleteRemote,
|
|
infrared_scene_edit_submenu_callback,
|
|
context);
|
|
|
|
const uint32_t submenu_index = scene_manager_get_scene_state(scene_manager, InfraredSceneEdit);
|
|
submenu_set_selected_item(submenu, submenu_index);
|
|
scene_manager_set_scene_state(scene_manager, InfraredSceneEdit, SubmenuIndexAddButton);
|
|
|
|
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewSubmenu);
|
|
}
|
|
|
|
bool infrared_scene_edit_on_event(void* context, SceneManagerEvent event) {
|
|
InfraredApp* infrared = context;
|
|
SceneManager* scene_manager = infrared->scene_manager;
|
|
bool consumed = false;
|
|
|
|
if(event.type == SceneManagerEventTypeCustom) {
|
|
const uint32_t submenu_index = event.event;
|
|
scene_manager_set_scene_state(scene_manager, InfraredSceneEdit, submenu_index);
|
|
|
|
if(submenu_index == SubmenuIndexAddButton) {
|
|
infrared->app_state.is_learning_new_remote = false;
|
|
scene_manager_next_scene(scene_manager, InfraredSceneLearn);
|
|
consumed = true;
|
|
} else if(submenu_index == SubmenuIndexRenameButton) {
|
|
infrared->app_state.edit_target = InfraredEditTargetButton;
|
|
infrared->app_state.edit_mode = InfraredEditModeRename;
|
|
scene_manager_next_scene(scene_manager, InfraredSceneEditButtonSelect);
|
|
consumed = true;
|
|
} else if(submenu_index == SubmenuIndexMoveButton) {
|
|
scene_manager_next_scene(scene_manager, InfraredSceneEditMove);
|
|
consumed = true;
|
|
} else if(submenu_index == SubmenuIndexDeleteButton) {
|
|
infrared->app_state.edit_target = InfraredEditTargetButton;
|
|
infrared->app_state.edit_mode = InfraredEditModeDelete;
|
|
scene_manager_next_scene(scene_manager, InfraredSceneEditButtonSelect);
|
|
consumed = true;
|
|
} else if(submenu_index == SubmenuIndexRenameRemote) {
|
|
infrared->app_state.edit_target = InfraredEditTargetRemote;
|
|
infrared->app_state.edit_mode = InfraredEditModeRename;
|
|
scene_manager_next_scene(scene_manager, InfraredSceneEditRename);
|
|
consumed = true;
|
|
} else if(submenu_index == SubmenuIndexDeleteRemote) {
|
|
infrared->app_state.edit_target = InfraredEditTargetRemote;
|
|
infrared->app_state.edit_mode = InfraredEditModeDelete;
|
|
scene_manager_next_scene(scene_manager, InfraredSceneEditDelete);
|
|
consumed = true;
|
|
}
|
|
}
|
|
|
|
return consumed;
|
|
}
|
|
|
|
void infrared_scene_edit_on_exit(void* context) {
|
|
InfraredApp* infrared = context;
|
|
submenu_reset(infrared->submenu);
|
|
}
|