mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-25 22:10:21 +00:00
bf6c6c231f
* Abstract primitive type from main logic in FuriEventLoop * Remove message_queue_i.h * Add stream buffer support for event loop * Add semaphore support for event loop * Add temporary unit test workaround * Make the linter happy * Add mutex support for event loop * Implement event subscription and unsubscription while the event loop is running * Implement edge events * Fix leftover logical errors * Add event loop timer example application * Implement flag-based edge trigger and one-shot mode * Add event loop mutex example application * Only notify the event loop if stream buffer is at or above its trigger level * Reformat comments * Add event loop stream buffer example application * Add event loop multiple elements example application * Improve event loop flag names * Remove redundant signal handler as it is already handled by the event loop * Refactor Power service, improve ViewHolder * Use ViewHolder instead of ViewDispatcher in About app * Enable ViewDispatcher queue on construction, deprecate view_dispatcher_enable_queue() * Remove all invocations of view_dispatcher_enable_queue() * Remove app-scened-template * Remove missing library from target.json * Port Accessor app to ViewHolder * Make the linter happy * Add example_view_holder application, update ViewHolder docs * Add example_view_dispatcher application, update ViewDispatcher docs * Replace FuriSemaphore with FuriApiLock, remove workaround delay * Fix logical error * Fix another logical error * Use the sources directive to speed up compilation * Use constant define macro * Improve FuriEventLoop documentation * Improve FuriEventLoop documentation once more * Bump API Version * Gui: remove redundant checks from ViewDispatcher * Gui: remove dead ifs from ViewDispatcher Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com> Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: あく <alleteam@gmail.com>
269 lines
9.2 KiB
C
269 lines
9.2 KiB
C
#include <furi.h>
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#include <notification/notification_app.h>
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#include <gui/modules/variable_item_list.h>
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#include <gui/view_dispatcher.h>
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#include <lib/toolbox/value_index.h>
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#define MAX_NOTIFICATION_SETTINGS 4
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typedef struct {
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NotificationApp* notification;
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Gui* gui;
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ViewDispatcher* view_dispatcher;
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VariableItemList* variable_item_list;
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} NotificationAppSettings;
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static const NotificationSequence sequence_note_c = {
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&message_note_c5,
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&message_delay_100,
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&message_sound_off,
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NULL,
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};
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#define CONTRAST_COUNT 17
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const char* const contrast_text[CONTRAST_COUNT] = {
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"-8",
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"-7",
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"-6",
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"-5",
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"-4",
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"-3",
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"-2",
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"-1",
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"0",
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"+1",
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"+2",
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"+3",
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"+4",
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"+5",
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"+6",
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"+7",
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"+8",
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};
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const int32_t contrast_value[CONTRAST_COUNT] = {
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-8,
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-7,
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-6,
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-5,
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-4,
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-3,
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-2,
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-1,
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0,
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1,
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2,
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3,
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4,
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5,
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6,
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7,
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8,
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};
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#define BACKLIGHT_COUNT 21
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const char* const backlight_text[BACKLIGHT_COUNT] = {
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"0%", "5%", "10%", "15%", "20%", "25%", "30%", "35%", "40%", "45%", "50%",
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"55%", "60%", "65%", "70%", "75%", "80%", "85%", "90%", "95%", "100%",
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};
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const float backlight_value[BACKLIGHT_COUNT] = {
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0.00f, 0.05f, 0.10f, 0.15f, 0.20f, 0.25f, 0.30f, 0.35f, 0.40f, 0.45f, 0.50f,
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0.55f, 0.60f, 0.65f, 0.70f, 0.75f, 0.80f, 0.85f, 0.90f, 0.95f, 1.00f,
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};
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#define VOLUME_COUNT 21
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const char* const volume_text[VOLUME_COUNT] = {
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"0%", "5%", "10%", "15%", "20%", "25%", "30%", "35%", "40%", "45%", "50%",
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"55%", "60%", "65%", "70%", "75%", "80%", "85%", "90%", "95%", "100%",
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};
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const float volume_value[VOLUME_COUNT] = {
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0.00f, 0.05f, 0.10f, 0.15f, 0.20f, 0.25f, 0.30f, 0.35f, 0.40f, 0.45f, 0.50f,
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0.55f, 0.60f, 0.65f, 0.70f, 0.75f, 0.80f, 0.85f, 0.90f, 0.95f, 1.00f,
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};
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#define DELAY_COUNT 11
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const char* const delay_text[DELAY_COUNT] = {
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"1s",
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"5s",
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"10s",
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"15s",
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"30s",
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"60s",
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"90s",
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"120s",
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"5min",
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"10min",
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"30min",
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};
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const uint32_t delay_value[DELAY_COUNT] =
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{1000, 5000, 10000, 15000, 30000, 60000, 90000, 120000, 300000, 600000, 1800000};
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#define VIBRO_COUNT 2
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const char* const vibro_text[VIBRO_COUNT] = {
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"OFF",
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"ON",
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};
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const bool vibro_value[VIBRO_COUNT] = {false, true};
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static void contrast_changed(VariableItem* item) {
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NotificationAppSettings* app = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, contrast_text[index]);
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app->notification->settings.contrast = contrast_value[index];
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notification_message(app->notification, &sequence_lcd_contrast_update);
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}
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static void backlight_changed(VariableItem* item) {
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NotificationAppSettings* app = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, backlight_text[index]);
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app->notification->settings.display_brightness = backlight_value[index];
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notification_message(app->notification, &sequence_display_backlight_on);
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}
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static void screen_changed(VariableItem* item) {
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NotificationAppSettings* app = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, delay_text[index]);
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app->notification->settings.display_off_delay_ms = delay_value[index];
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notification_message(app->notification, &sequence_display_backlight_on);
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}
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const NotificationMessage apply_message = {
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.type = NotificationMessageTypeLedBrightnessSettingApply,
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};
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const NotificationSequence apply_sequence = {
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&apply_message,
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NULL,
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};
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static void led_changed(VariableItem* item) {
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NotificationAppSettings* app = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, backlight_text[index]);
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app->notification->settings.led_brightness = backlight_value[index];
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notification_message(app->notification, &apply_sequence);
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notification_internal_message(app->notification, &apply_sequence);
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notification_message(app->notification, &sequence_blink_white_100);
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}
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static void volume_changed(VariableItem* item) {
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NotificationAppSettings* app = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, volume_text[index]);
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app->notification->settings.speaker_volume = volume_value[index];
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notification_message(app->notification, &sequence_note_c);
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}
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static void vibro_changed(VariableItem* item) {
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NotificationAppSettings* app = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, vibro_text[index]);
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app->notification->settings.vibro_on = vibro_value[index];
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notification_message(app->notification, &sequence_single_vibro);
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}
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static uint32_t notification_app_settings_exit(void* context) {
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UNUSED(context);
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return VIEW_NONE;
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}
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static NotificationAppSettings* alloc_settings(void) {
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NotificationAppSettings* app = malloc(sizeof(NotificationAppSettings));
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app->notification = furi_record_open(RECORD_NOTIFICATION);
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app->gui = furi_record_open(RECORD_GUI);
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app->variable_item_list = variable_item_list_alloc();
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View* view = variable_item_list_get_view(app->variable_item_list);
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view_set_previous_callback(view, notification_app_settings_exit);
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VariableItem* item;
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uint8_t value_index;
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item = variable_item_list_add(
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app->variable_item_list, "LCD Contrast", CONTRAST_COUNT, contrast_changed, app);
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value_index =
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value_index_int32(app->notification->settings.contrast, contrast_value, CONTRAST_COUNT);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, contrast_text[value_index]);
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item = variable_item_list_add(
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app->variable_item_list, "LCD Backlight", BACKLIGHT_COUNT, backlight_changed, app);
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value_index = value_index_float(
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app->notification->settings.display_brightness, backlight_value, BACKLIGHT_COUNT);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, backlight_text[value_index]);
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item = variable_item_list_add(
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app->variable_item_list, "Backlight Time", DELAY_COUNT, screen_changed, app);
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value_index = value_index_uint32(
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app->notification->settings.display_off_delay_ms, delay_value, DELAY_COUNT);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, delay_text[value_index]);
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item = variable_item_list_add(
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app->variable_item_list, "LED Brightness", BACKLIGHT_COUNT, led_changed, app);
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value_index = value_index_float(
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app->notification->settings.led_brightness, backlight_value, BACKLIGHT_COUNT);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, backlight_text[value_index]);
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if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagStealthMode)) {
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item = variable_item_list_add(app->variable_item_list, "Volume", 1, NULL, app);
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value_index = 0;
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, "Stealth");
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} else {
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item = variable_item_list_add(
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app->variable_item_list, "Volume", VOLUME_COUNT, volume_changed, app);
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value_index = value_index_float(
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app->notification->settings.speaker_volume, volume_value, VOLUME_COUNT);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, volume_text[value_index]);
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}
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if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagStealthMode)) {
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item = variable_item_list_add(app->variable_item_list, "Vibro", 1, NULL, app);
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value_index = 0;
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, "Stealth");
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} else {
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item = variable_item_list_add(
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app->variable_item_list, "Vibro", VIBRO_COUNT, vibro_changed, app);
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value_index =
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value_index_bool(app->notification->settings.vibro_on, vibro_value, VIBRO_COUNT);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, vibro_text[value_index]);
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}
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app->view_dispatcher = view_dispatcher_alloc();
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view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
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view_dispatcher_add_view(app->view_dispatcher, 0, view);
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view_dispatcher_switch_to_view(app->view_dispatcher, 0);
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return app;
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}
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static void free_settings(NotificationAppSettings* app) {
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view_dispatcher_remove_view(app->view_dispatcher, 0);
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variable_item_list_free(app->variable_item_list);
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view_dispatcher_free(app->view_dispatcher);
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furi_record_close(RECORD_GUI);
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furi_record_close(RECORD_NOTIFICATION);
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free(app);
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}
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int32_t notification_settings_app(void* p) {
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UNUSED(p);
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NotificationAppSettings* app = alloc_settings();
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view_dispatcher_run(app->view_dispatcher);
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notification_message_save_settings(app->notification);
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free_settings(app);
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return 0;
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}
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