mirror of
https://github.com/DarkFlippers/unleashed-firmware
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bf6c6c231f
* Abstract primitive type from main logic in FuriEventLoop * Remove message_queue_i.h * Add stream buffer support for event loop * Add semaphore support for event loop * Add temporary unit test workaround * Make the linter happy * Add mutex support for event loop * Implement event subscription and unsubscription while the event loop is running * Implement edge events * Fix leftover logical errors * Add event loop timer example application * Implement flag-based edge trigger and one-shot mode * Add event loop mutex example application * Only notify the event loop if stream buffer is at or above its trigger level * Reformat comments * Add event loop stream buffer example application * Add event loop multiple elements example application * Improve event loop flag names * Remove redundant signal handler as it is already handled by the event loop * Refactor Power service, improve ViewHolder * Use ViewHolder instead of ViewDispatcher in About app * Enable ViewDispatcher queue on construction, deprecate view_dispatcher_enable_queue() * Remove all invocations of view_dispatcher_enable_queue() * Remove app-scened-template * Remove missing library from target.json * Port Accessor app to ViewHolder * Make the linter happy * Add example_view_holder application, update ViewHolder docs * Add example_view_dispatcher application, update ViewDispatcher docs * Replace FuriSemaphore with FuriApiLock, remove workaround delay * Fix logical error * Fix another logical error * Use the sources directive to speed up compilation * Use constant define macro * Improve FuriEventLoop documentation * Improve FuriEventLoop documentation once more * Bump API Version * Gui: remove redundant checks from ViewDispatcher * Gui: remove dead ifs from ViewDispatcher Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com> Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: あく <alleteam@gmail.com>
37 lines
730 B
C++
37 lines
730 B
C++
#pragma once
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#include <furi.h>
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#include <gui/view_holder.h>
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#include <gui/modules/submenu.h>
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#include <gui/modules/popup.h>
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#include "accessor_event.h"
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class AccessorAppViewManager {
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public:
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enum class ViewType : uint8_t {
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Submenu,
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Popup,
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};
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FuriMessageQueue* event_queue;
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AccessorAppViewManager(void);
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~AccessorAppViewManager(void);
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void switch_to(ViewType type);
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void receive_event(AccessorEvent* event);
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void send_event(AccessorEvent* event);
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Submenu* get_submenu(void);
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Popup* get_popup(void);
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private:
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Gui* gui;
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ViewHolder* view_holder;
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void view_holder_back_callback(void* context);
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// view elements
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Submenu* submenu;
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Popup* popup;
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};
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