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* Abstract primitive type from main logic in FuriEventLoop * Remove message_queue_i.h * Add stream buffer support for event loop * Add semaphore support for event loop * Add temporary unit test workaround * Make the linter happy * Add mutex support for event loop * Implement event subscription and unsubscription while the event loop is running * Implement edge events * Fix leftover logical errors * Add event loop timer example application * Implement flag-based edge trigger and one-shot mode * Add event loop mutex example application * Only notify the event loop if stream buffer is at or above its trigger level * Reformat comments * Add event loop stream buffer example application * Add event loop multiple elements example application * Improve event loop flag names * Remove redundant signal handler as it is already handled by the event loop * Refactor Power service, improve ViewHolder * Use ViewHolder instead of ViewDispatcher in About app * Enable ViewDispatcher queue on construction, deprecate view_dispatcher_enable_queue() * Remove all invocations of view_dispatcher_enable_queue() * Remove app-scened-template * Remove missing library from target.json * Port Accessor app to ViewHolder * Make the linter happy * Add example_view_holder application, update ViewHolder docs * Add example_view_dispatcher application, update ViewDispatcher docs * Replace FuriSemaphore with FuriApiLock, remove workaround delay * Fix logical error * Fix another logical error * Use the sources directive to speed up compilation * Use constant define macro * Improve FuriEventLoop documentation * Improve FuriEventLoop documentation once more * Bump API Version * Gui: remove redundant checks from ViewDispatcher * Gui: remove dead ifs from ViewDispatcher Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com> Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: あく <alleteam@gmail.com>
78 lines
2 KiB
C++
78 lines
2 KiB
C++
#include "accessor_view_manager.h"
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#include "accessor_event.h"
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#include "callback_connector.h"
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AccessorAppViewManager::AccessorAppViewManager() {
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event_queue = furi_message_queue_alloc(10, sizeof(AccessorEvent));
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view_holder = view_holder_alloc();
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auto callback =
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cbc::obtain_connector(this, &AccessorAppViewManager::view_holder_back_callback);
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// allocate views
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submenu = submenu_alloc();
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popup = popup_alloc();
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// set back callback
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view_holder_set_back_callback(view_holder, callback, NULL);
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gui = static_cast<Gui*>(furi_record_open(RECORD_GUI));
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view_holder_attach_to_gui(view_holder, gui);
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}
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AccessorAppViewManager::~AccessorAppViewManager() {
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// remove current view
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view_holder_set_view(view_holder, NULL);
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// free view modules
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furi_record_close(RECORD_GUI);
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submenu_free(submenu);
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popup_free(popup);
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// free view holder
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view_holder_free(view_holder);
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// free event queue
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furi_message_queue_free(event_queue);
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}
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void AccessorAppViewManager::switch_to(ViewType type) {
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View* view;
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switch(type) {
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case ViewType::Submenu:
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view = submenu_get_view(submenu);
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break;
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case ViewType::Popup:
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view = popup_get_view(popup);
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break;
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default:
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furi_crash();
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}
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view_holder_set_view(view_holder, view);
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}
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Submenu* AccessorAppViewManager::get_submenu() {
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return submenu;
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}
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Popup* AccessorAppViewManager::get_popup() {
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return popup;
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}
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void AccessorAppViewManager::receive_event(AccessorEvent* event) {
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if(furi_message_queue_get(event_queue, event, 100) != FuriStatusOk) {
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event->type = AccessorEvent::Type::Tick;
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}
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}
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void AccessorAppViewManager::send_event(AccessorEvent* event) {
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FuriStatus result = furi_message_queue_put(event_queue, event, 0);
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furi_check(result == FuriStatusOk);
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}
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void AccessorAppViewManager::view_holder_back_callback(void*) {
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if(event_queue != NULL) {
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AccessorEvent event;
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event.type = AccessorEvent::Type::Back;
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send_event(&event);
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}
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}
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