#include "subghz_remote_app_i.h" static bool subghz_remote_app_custom_event_callback(void* context, uint32_t event) { furi_assert(context); SubGhzRemoteApp* app = context; return scene_manager_handle_custom_event(app->scene_manager, event); } static bool subghz_remote_app_back_event_callback(void* context) { furi_assert(context); SubGhzRemoteApp* app = context; return scene_manager_handle_back_event(app->scene_manager); } static void subghz_remote_app_tick_event_callback(void* context) { furi_assert(context); SubGhzRemoteApp* app = context; scene_manager_handle_tick_event(app->scene_manager); } SubGhzRemoteApp* subghz_remote_app_alloc() { SubGhzRemoteApp* app = malloc(sizeof(SubGhzRemoteApp)); // // Enable 5v power, multiple attempts to avoid issues with power chip protection false triggering // uint8_t attempts = 0; // while(!furi_hal_power_is_otg_enabled() && attempts++ < 5) { // furi_hal_power_enable_otg(); // furi_delay_ms(10); // } app->file_path = furi_string_alloc(); furi_string_set(app->file_path, STORAGE_APP_DATA_PATH_PREFIX); //app->error = SubGhzRemoteErrorNoError; // GUI app->gui = furi_record_open(RECORD_GUI); // View Dispatcher app->view_dispatcher = view_dispatcher_alloc(); app->scene_manager = scene_manager_alloc(&subrem_scene_handlers, app); view_dispatcher_enable_queue(app->view_dispatcher); view_dispatcher_set_event_callback_context(app->view_dispatcher, app); view_dispatcher_set_custom_event_callback( app->view_dispatcher, subghz_remote_app_custom_event_callback); view_dispatcher_set_navigation_event_callback( app->view_dispatcher, subghz_remote_app_back_event_callback); view_dispatcher_set_tick_event_callback( app->view_dispatcher, subghz_remote_app_tick_event_callback, 100); view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen); // Open Notification record app->notifications = furi_record_open(RECORD_NOTIFICATION); // SubMenu app->submenu = submenu_alloc(); view_dispatcher_add_view( app->view_dispatcher, SubRemViewSubmenu, submenu_get_view(app->submenu)); // Widget app->widget = widget_alloc(); view_dispatcher_add_view(app->view_dispatcher, SubRemViewWidget, widget_get_view(app->widget)); // Text Input app->text_input = text_input_alloc(); view_dispatcher_add_view( app->view_dispatcher, SubRemViewTextInput, text_input_get_view(app->text_input)); // Popup app->popup = popup_alloc(); view_dispatcher_add_view(app->view_dispatcher, SubRemViewPopup, popup_get_view(app->popup)); //Dialog app->dialogs = furi_record_open(RECORD_DIALOGS); // Remote view app->subrem_remote_view = subrem_view_remote_alloc(); view_dispatcher_add_view( app->view_dispatcher, SubRemViewIDRemote, subrem_view_remote_get_view(app->subrem_remote_view)); /* // Reader view app->subghz_remote_reader_view = subghz_remote_reader_view_alloc(); view_dispatcher_add_view( app->view_dispatcher, SubRemViewReader, subghz_remote_reader_view_get_view(app->subghz_remote_reader_view)); // Writer view app->subghz_remote_writer_view = subghz_remote_writer_view_alloc(); view_dispatcher_add_view( app->view_dispatcher, SubRemViewWriter, subghz_remote_writer_view_get_view(app->subghz_remote_writer_view)); // Chip detect view app->subghz_remote_chip_detect_view = subghz_remote_chip_detect_view_alloc(); view_dispatcher_add_view( app->view_dispatcher, SubRemViewChipDetect, subghz_remote_chip_detect_view_get_view(app->subghz_remote_chip_detect_view)); */ scene_manager_next_scene(app->scene_manager, SubRemSceneStart); return app; } void subghz_remote_app_free(SubGhzRemoteApp* app) { furi_assert(app); // Submenu view_dispatcher_remove_view(app->view_dispatcher, SubRemViewSubmenu); submenu_free(app->submenu); // Widget view_dispatcher_remove_view(app->view_dispatcher, SubRemViewWidget); widget_free(app->widget); // TextInput view_dispatcher_remove_view(app->view_dispatcher, SubRemViewTextInput); text_input_free(app->text_input); // Popup view_dispatcher_remove_view(app->view_dispatcher, SubRemViewPopup); popup_free(app->popup); //Dialog furi_record_close(RECORD_DIALOGS); // Remote view view_dispatcher_remove_view(app->view_dispatcher, SubRemViewIDRemote); subrem_view_remote_free(app->subrem_remote_view); // // Reader view // view_dispatcher_remove_view(app->view_dispatcher, SubRemViewReader); // subghz_remote_reader_view_free(app->subghz_remote_reader_view); // // Writer view // view_dispatcher_remove_view(app->view_dispatcher, SubRemViewWriter); // subghz_remote_writer_view_free(app->subghz_remote_writer_view); // // Chip detect view // view_dispatcher_remove_view(app->view_dispatcher, SubRemViewChipDetect); // subghz_remote_chip_detect_view_free(app->subghz_remote_chip_detect_view); // // View dispatcher // view_dispatcher_free(app->view_dispatcher); // scene_manager_free(app->scene_manager); // Notifications furi_record_close(RECORD_NOTIFICATION); app->notifications = NULL; // Close records furi_record_close(RECORD_GUI); // Path strings furi_string_free(app->file_path); // Disable 5v power // if(furi_hal_power_is_otg_enabled()) { // furi_hal_power_disable_otg(); // } free(app); } int32_t subghz_remote_app(void* p) { UNUSED(p); SubGhzRemoteApp* subghz_remote_app = subghz_remote_app_alloc(); furi_string_set(subghz_remote_app->file_path, SUBREM_APP_FOLDER); view_dispatcher_run(subghz_remote_app->view_dispatcher); subghz_remote_app_free(subghz_remote_app); return 0; }