#define tile_0_width 8
#define tile_0_height 8
static uint8_t tile_0_bits[] = {
    0x00,
    0x00,
    0x00,
    0x00,
    0x00,
    0x00,
    0x00,
    0x00,
};
#define tile_1_width 8
#define tile_1_height 8
static uint8_t tile_1_bits[] = {
    0x00,
    0x10,
    0x18,
    0x10,
    0x10,
    0x10,
    0x10,
    0x00,
};
#define tile_2_width 8
#define tile_2_height 8
static uint8_t tile_2_bits[] = {
    0x00,
    0x1C,
    0x20,
    0x20,
    0x18,
    0x04,
    0x3C,
    0x00,
};
#define tile_3_width 8
#define tile_3_height 8
static uint8_t tile_3_bits[] = {
    0x00,
    0x1C,
    0x20,
    0x20,
    0x18,
    0x20,
    0x1C,
    0x00,
};
#define tile_4_width 8
#define tile_4_height 8
static uint8_t tile_4_bits[] = {
    0x00,
    0x04,
    0x14,
    0x14,
    0x3C,
    0x10,
    0x10,
    0x00,
};
#define tile_5_width 8
#define tile_5_height 8
static uint8_t tile_5_bits[] = {
    0x00,
    0x3C,
    0x04,
    0x1C,
    0x20,
    0x20,
    0x1C,
    0x00,
};
#define tile_6_width 8
#define tile_6_height 8
static uint8_t tile_6_bits[] = {
    0x00,
    0x18,
    0x24,
    0x04,
    0x1C,
    0x24,
    0x18,
    0x00,
};
#define tile_7_width 8
#define tile_7_height 8
static uint8_t tile_7_bits[] = {
    0x00,
    0x3C,
    0x20,
    0x20,
    0x10,
    0x08,
    0x08,
    0x00,
};
#define tile_8_width 8
#define tile_8_height 8
static uint8_t tile_8_bits[] = {
    0x00,
    0x18,
    0x24,
    0x18,
    0x24,
    0x24,
    0x18,
    0x00,
};
#define tile_flag_width 8
#define tile_flag_height 8
static uint8_t tile_flag_bits[] = {
    0xFF,
    0x81,
    0xB9,
    0x89,
    0x89,
    0x9D,
    0x81,
    0xFF,
};
#define tile_mine_width 8
#define tile_mine_height 8
static uint8_t tile_mine_bits[] = {
    0x55,
    0xAA,
    0x55,
    0xAA,
    0x55,
    0xAA,
    0x55,
    0xAA,
};
#define tile_uncleared_width 8
#define tile_uncleared_height 8
static uint8_t tile_uncleared_bits[] = {
    0xFF,
    0x81,
    0x81,
    0x81,
    0x81,
    0x81,
    0x81,
    0xFF,
};