#include "hid_mouse_jiggler.h" #include #include "../hid.h" #include "hid_icons.h" #define TAG "HidMouseJiggler" struct HidMouseJiggler { View* view; Hid* hid; FuriTimer* timer; }; typedef struct { bool connected; bool running; uint8_t counter; HidTransport transport; } HidMouseJigglerModel; static void hid_mouse_jiggler_draw_callback(Canvas* canvas, void* context) { furi_assert(context); HidMouseJigglerModel* model = context; // Header if(model->transport == HidTransportBle) { if(model->connected) { canvas_draw_icon(canvas, 0, 0, &I_Ble_connected_15x15); } else { canvas_draw_icon(canvas, 0, 0, &I_Ble_disconnected_15x15); } } canvas_set_font(canvas, FontPrimary); elements_multiline_text_aligned(canvas, 17, 3, AlignLeft, AlignTop, "Mouse Jiggler"); canvas_set_font(canvas, FontPrimary); elements_multiline_text(canvas, AlignLeft, 35, "Press Start\nto jiggle"); canvas_set_font(canvas, FontSecondary); // Ok canvas_draw_icon(canvas, 63, 25, &I_Space_65x18); if(model->running) { elements_slightly_rounded_box(canvas, 66, 27, 60, 13); canvas_set_color(canvas, ColorWhite); } canvas_draw_icon(canvas, 74, 29, &I_Ok_btn_9x9); if(model->running) { elements_multiline_text_aligned(canvas, 91, 36, AlignLeft, AlignBottom, "Stop"); } else { elements_multiline_text_aligned(canvas, 91, 36, AlignLeft, AlignBottom, "Start"); } canvas_set_color(canvas, ColorBlack); // Back canvas_draw_icon(canvas, 74, 49, &I_Pin_back_arrow_10x8); elements_multiline_text_aligned(canvas, 91, 57, AlignLeft, AlignBottom, "Quit"); } static void hid_mouse_jiggler_timer_callback(void* context) { furi_assert(context); HidMouseJiggler* hid_mouse_jiggler = context; with_view_model( hid_mouse_jiggler->view, HidMouseJigglerModel * model, { if(model->running) { model->counter++; hid_hal_mouse_move( hid_mouse_jiggler->hid, (model->counter % 2 == 0) ? MOUSE_MOVE_SHORT : -MOUSE_MOVE_SHORT, 0); } }, false); } static void hid_mouse_jiggler_enter_callback(void* context) { furi_assert(context); HidMouseJiggler* hid_mouse_jiggler = context; furi_timer_start(hid_mouse_jiggler->timer, 500); } static void hid_mouse_jiggler_exit_callback(void* context) { furi_assert(context); HidMouseJiggler* hid_mouse_jiggler = context; furi_timer_stop(hid_mouse_jiggler->timer); } static bool hid_mouse_jiggler_input_callback(InputEvent* event, void* context) { furi_assert(context); HidMouseJiggler* hid_mouse_jiggler = context; bool consumed = false; if(event->type == InputTypeShort && event->key == InputKeyOk) { with_view_model( hid_mouse_jiggler->view, HidMouseJigglerModel * model, { model->running = !model->running; }, true); consumed = true; } return consumed; } HidMouseJiggler* hid_mouse_jiggler_alloc(Hid* hid) { HidMouseJiggler* hid_mouse_jiggler = malloc(sizeof(HidMouseJiggler)); hid_mouse_jiggler->view = view_alloc(); view_set_context(hid_mouse_jiggler->view, hid_mouse_jiggler); view_allocate_model( hid_mouse_jiggler->view, ViewModelTypeLocking, sizeof(HidMouseJigglerModel)); view_set_draw_callback(hid_mouse_jiggler->view, hid_mouse_jiggler_draw_callback); view_set_input_callback(hid_mouse_jiggler->view, hid_mouse_jiggler_input_callback); view_set_enter_callback(hid_mouse_jiggler->view, hid_mouse_jiggler_enter_callback); view_set_exit_callback(hid_mouse_jiggler->view, hid_mouse_jiggler_exit_callback); hid_mouse_jiggler->hid = hid; hid_mouse_jiggler->timer = furi_timer_alloc( hid_mouse_jiggler_timer_callback, FuriTimerTypePeriodic, hid_mouse_jiggler); with_view_model( hid_mouse_jiggler->view, HidMouseJigglerModel * model, { model->transport = hid->transport; }, true); return hid_mouse_jiggler; } void hid_mouse_jiggler_free(HidMouseJiggler* hid_mouse_jiggler) { furi_assert(hid_mouse_jiggler); furi_timer_stop(hid_mouse_jiggler->timer); furi_timer_free(hid_mouse_jiggler->timer); view_free(hid_mouse_jiggler->view); free(hid_mouse_jiggler); } View* hid_mouse_jiggler_get_view(HidMouseJiggler* hid_mouse_jiggler) { furi_assert(hid_mouse_jiggler); return hid_mouse_jiggler->view; } void hid_mouse_jiggler_set_connected_status(HidMouseJiggler* hid_mouse_jiggler, bool connected) { furi_assert(hid_mouse_jiggler); with_view_model( hid_mouse_jiggler->view, HidMouseJigglerModel * model, { model->connected = connected; }, true); }