#include "../nfc_i.h" #include "nfc_worker_i.h" #include enum SubmenuIndex { SubmenuIndexRead, SubmenuIndexDetectReader, SubmenuIndexSaved, SubmenuIndexExtraAction, SubmenuIndexAddManually, SubmenuIndexDebug, }; void nfc_scene_start_submenu_callback(void* context, uint32_t index) { Nfc* nfc = context; view_dispatcher_send_custom_event(nfc->view_dispatcher, index); } void nfc_scene_start_on_enter(void* context) { Nfc* nfc = context; Submenu* submenu = nfc->submenu; submenu_add_item(submenu, "Read", SubmenuIndexRead, nfc_scene_start_submenu_callback, nfc); submenu_add_item( submenu, "Detect Reader", SubmenuIndexDetectReader, nfc_scene_start_submenu_callback, nfc); submenu_add_item(submenu, "Saved", SubmenuIndexSaved, nfc_scene_start_submenu_callback, nfc); submenu_add_item( submenu, "Extra Actions", SubmenuIndexExtraAction, nfc_scene_start_submenu_callback, nfc); submenu_add_item( submenu, "Add Manually", SubmenuIndexAddManually, nfc_scene_start_submenu_callback, nfc); if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) { submenu_add_item( submenu, "Debug", SubmenuIndexDebug, nfc_scene_start_submenu_callback, nfc); } submenu_set_selected_item( submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneStart)); nfc_device_clear(nfc->dev); view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu); } bool nfc_scene_start_on_event(void* context, SceneManagerEvent event) { Nfc* nfc = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == SubmenuIndexRead) { scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, SubmenuIndexRead); nfc->dev->dev_data.read_mode = NfcReadModeAuto; scene_manager_next_scene(nfc->scene_manager, NfcSceneRead); dolphin_deed(DolphinDeedNfcRead); consumed = true; } else if(event.event == SubmenuIndexDetectReader) { scene_manager_set_scene_state( nfc->scene_manager, NfcSceneStart, SubmenuIndexDetectReader); bool sd_exist = storage_sd_status(nfc->dev->storage) == FSE_OK; if(sd_exist) { nfc_device_data_clear(&nfc->dev->dev_data); scene_manager_next_scene(nfc->scene_manager, NfcSceneDetectReader); dolphin_deed(DolphinDeedNfcDetectReader); } else { scene_manager_next_scene(nfc->scene_manager, NfcSceneDictNotFound); } consumed = true; } else if(event.event == SubmenuIndexSaved) { // Save the scene state explicitly in each branch, so that // if the user cancels loading a file, the Saved menu item // is properly reselected. scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, SubmenuIndexSaved); scene_manager_next_scene(nfc->scene_manager, NfcSceneFileSelect); consumed = true; } else if(event.event == SubmenuIndexExtraAction) { scene_manager_set_scene_state( nfc->scene_manager, NfcSceneStart, SubmenuIndexExtraAction); scene_manager_next_scene(nfc->scene_manager, NfcSceneExtraActions); consumed = true; } else if(event.event == SubmenuIndexAddManually) { scene_manager_set_scene_state( nfc->scene_manager, NfcSceneStart, SubmenuIndexAddManually); scene_manager_next_scene(nfc->scene_manager, NfcSceneSetType); consumed = true; } else if(event.event == SubmenuIndexDebug) { scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, SubmenuIndexDebug); scene_manager_next_scene(nfc->scene_manager, NfcSceneDebug); consumed = true; } } return consumed; } void nfc_scene_start_on_exit(void* context) { Nfc* nfc = context; submenu_reset(nfc->submenu); }