#include "slix_unlock.h" #include #define SLIX_UNLOCK_PASSWORD_NUM_MAX (2) struct SlixUnlock { SlixUnlockMethod method; SlixPassword password_arr[SLIX_UNLOCK_PASSWORD_NUM_MAX]; size_t password_arr_len; size_t password_idx; }; static const SlixPassword tonie_box_pass_arr[] = {0x5B6EFD7F, 0x0F0F0F0F}; SlixUnlock* slix_unlock_alloc() { SlixUnlock* instance = malloc(sizeof(SlixUnlock)); return instance; } void slix_unlock_free(SlixUnlock* instance) { furi_assert(instance); free(instance); } void slix_unlock_reset(SlixUnlock* instance) { furi_assert(instance); memset(instance, 0, sizeof(SlixUnlock)); } void slix_unlock_set_method(SlixUnlock* instance, SlixUnlockMethod method) { furi_assert(instance); instance->method = method; if(method == SlixUnlockMethodTonieBox) { instance->password_arr_len = COUNT_OF(tonie_box_pass_arr); memcpy(instance->password_arr, tonie_box_pass_arr, sizeof(tonie_box_pass_arr)); } } void slix_unlock_set_password(SlixUnlock* instance, SlixPassword password) { furi_assert(instance); furi_assert(instance->method == SlixUnlockMethodManual); instance->password_arr[0] = password; instance->password_arr_len = 1; } bool slix_unlock_get_next_password(SlixUnlock* instance, SlixPassword* password) { furi_assert(instance); furi_assert(password); bool password_set = false; if(instance->password_arr_len) { *password = instance->password_arr[instance->password_idx++]; instance->password_idx %= instance->password_arr_len; password_set = true; } return password_set; }