#pragma once #include #include #include #include #include "scenes/fuzzer_scene.h" #include "views/main_menu.h" #include "views/attack.h" #include "helpers/fuzzer_types.h" #include typedef struct { Gui* gui; ViewDispatcher* view_dispatcher; SceneManager* scene_manager; FuzzerViewMain* main_view; FuzzerViewAttack* attack_view; FuzzerState fuzzer_state; } PacsFuzzerApp;