#include "buffer_stream.h" struct Buffer { volatile bool occupied; volatile size_t size; uint8_t* data; size_t max_data_size; }; struct BufferStream { size_t stream_overrun_count; FuriStreamBuffer* stream; size_t index; size_t max_buffers_count; Buffer buffers[]; }; bool buffer_write(Buffer* buffer, const uint8_t* data, size_t size) { if(buffer->occupied) { return false; } if((buffer->size + size) > buffer->max_data_size) { return false; } memcpy(buffer->data + buffer->size, data, size); buffer->size += size; return true; } uint8_t* buffer_get_data(Buffer* buffer) { return buffer->data; } size_t buffer_get_size(Buffer* buffer) { return buffer->size; } void buffer_reset(Buffer* buffer) { buffer->occupied = false; buffer->size = 0; } BufferStream* buffer_stream_alloc(size_t buffer_size, size_t buffers_count) { furi_assert(buffer_size > 0); furi_assert(buffers_count > 0); BufferStream* buffer_stream = malloc(sizeof(BufferStream) + (sizeof(Buffer) * buffers_count)); buffer_stream->max_buffers_count = buffers_count; for(size_t i = 0; i < buffer_stream->max_buffers_count; i++) { buffer_stream->buffers[i].occupied = false; buffer_stream->buffers[i].size = 0; buffer_stream->buffers[i].data = malloc(buffer_size); buffer_stream->buffers[i].max_data_size = buffer_size; } buffer_stream->stream = furi_stream_buffer_alloc( sizeof(BufferStream*) * buffer_stream->max_buffers_count, sizeof(BufferStream*)); buffer_stream->stream_overrun_count = 0; buffer_stream->index = 0; return buffer_stream; } void buffer_stream_free(BufferStream* buffer_stream) { for(size_t i = 0; i < buffer_stream->max_buffers_count; i++) { free(buffer_stream->buffers[i].data); } furi_stream_buffer_free(buffer_stream->stream); free(buffer_stream); } static inline int8_t buffer_stream_get_free_buffer(BufferStream* buffer_stream) { int8_t id = -1; for(size_t i = 0; i < buffer_stream->max_buffers_count; i++) { if(buffer_stream->buffers[i].occupied == false) { id = i; break; } } return id; } bool buffer_stream_send_from_isr(BufferStream* buffer_stream, const uint8_t* data, size_t size) { Buffer* buffer = &buffer_stream->buffers[buffer_stream->index]; bool result = true; // write to buffer if(!buffer_write(buffer, data, size)) { // if buffer is full - send it buffer->occupied = true; // we always have space for buffer in stream furi_stream_buffer_send(buffer_stream->stream, &buffer, sizeof(Buffer*), 0); // get new buffer from the pool int8_t index = buffer_stream_get_free_buffer(buffer_stream); // check that we have valid buffer if(index == -1) { // no free buffer buffer_stream->stream_overrun_count++; result = false; } else { // write to new buffer buffer_stream->index = index; buffer = &buffer_stream->buffers[buffer_stream->index]; buffer_write(buffer, data, size); } } return result; } Buffer* buffer_stream_receive(BufferStream* buffer_stream, uint32_t timeout) { Buffer* buffer; size_t size = furi_stream_buffer_receive(buffer_stream->stream, &buffer, sizeof(Buffer*), timeout); if(size == sizeof(Buffer*)) { return buffer; } else { return NULL; } } size_t buffer_stream_get_overrun_count(BufferStream* buffer_stream) { return buffer_stream->stream_overrun_count; } void buffer_stream_reset(BufferStream* buffer_stream) { FURI_CRITICAL_ENTER(); furi_stream_buffer_reset(buffer_stream->stream); buffer_stream->stream_overrun_count = 0; for(size_t i = 0; i < buffer_stream->max_buffers_count; i++) { buffer_reset(&buffer_stream->buffers[i]); } FURI_CRITICAL_EXIT(); }