#include "gpio_app_i.h" #include #include static bool gpio_app_custom_event_callback(void* context, uint32_t event) { furi_assert(context); GpioApp* app = context; return scene_manager_handle_custom_event(app->scene_manager, event); } static bool gpio_app_back_event_callback(void* context) { furi_assert(context); GpioApp* app = context; return scene_manager_handle_back_event(app->scene_manager); } static void gpio_app_tick_event_callback(void* context) { furi_assert(context); GpioApp* app = context; scene_manager_handle_tick_event(app->scene_manager); } GpioApp* gpio_app_alloc() { GpioApp* app = malloc(sizeof(GpioApp)); app->gui = furi_record_open(RECORD_GUI); app->gpio_items = gpio_items_alloc(); app->view_dispatcher = view_dispatcher_alloc(); app->scene_manager = scene_manager_alloc(&gpio_scene_handlers, app); view_dispatcher_enable_queue(app->view_dispatcher); view_dispatcher_set_event_callback_context(app->view_dispatcher, app); view_dispatcher_set_custom_event_callback( app->view_dispatcher, gpio_app_custom_event_callback); view_dispatcher_set_navigation_event_callback( app->view_dispatcher, gpio_app_back_event_callback); view_dispatcher_set_tick_event_callback( app->view_dispatcher, gpio_app_tick_event_callback, 100); view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen); app->notifications = furi_record_open(RECORD_NOTIFICATION); // Dialog view app->dialog = dialog_ex_alloc(); view_dispatcher_add_view( app->view_dispatcher, GpioAppViewExitConfirm, dialog_ex_get_view(app->dialog)); app->var_item_list = variable_item_list_alloc(); view_dispatcher_add_view( app->view_dispatcher, GpioAppViewVarItemList, variable_item_list_get_view(app->var_item_list)); app->gpio_test = gpio_test_alloc(app->gpio_items); view_dispatcher_add_view( app->view_dispatcher, GpioAppViewGpioTest, gpio_test_get_view(app->gpio_test)); app->widget = widget_alloc(); view_dispatcher_add_view( app->view_dispatcher, GpioAppViewUsbUartCloseRpc, widget_get_view(app->widget)); app->gpio_usb_uart = gpio_usb_uart_alloc(); view_dispatcher_add_view( app->view_dispatcher, GpioAppViewUsbUart, gpio_usb_uart_get_view(app->gpio_usb_uart)); view_dispatcher_add_view( app->view_dispatcher, GpioAppViewUsbUartCfg, variable_item_list_get_view(app->var_item_list)); if(furi_hal_serial_control_is_busy(FuriHalSerialIdUsart) || furi_hal_serial_control_is_busy(FuriHalSerialIdLpuart)) { scene_manager_next_scene(app->scene_manager, GpioSceneErrorExpansion); } else { scene_manager_next_scene(app->scene_manager, GpioSceneStart); } return app; } void gpio_app_free(GpioApp* app) { furi_assert(app); // Views view_dispatcher_remove_view(app->view_dispatcher, GpioAppViewVarItemList); view_dispatcher_remove_view(app->view_dispatcher, GpioAppViewGpioTest); view_dispatcher_remove_view(app->view_dispatcher, GpioAppViewUsbUart); view_dispatcher_remove_view(app->view_dispatcher, GpioAppViewUsbUartCfg); view_dispatcher_remove_view(app->view_dispatcher, GpioAppViewUsbUartCloseRpc); view_dispatcher_remove_view(app->view_dispatcher, GpioAppViewExitConfirm); variable_item_list_free(app->var_item_list); widget_free(app->widget); gpio_test_free(app->gpio_test); gpio_usb_uart_free(app->gpio_usb_uart); dialog_ex_free(app->dialog); // View dispatcher view_dispatcher_free(app->view_dispatcher); scene_manager_free(app->scene_manager); // Close records furi_record_close(RECORD_GUI); furi_record_close(RECORD_NOTIFICATION); gpio_items_free(app->gpio_items); free(app); } int32_t gpio_app(void* p) { UNUSED(p); GpioApp* gpio_app = gpio_app_alloc(); view_dispatcher_run(gpio_app->view_dispatcher); gpio_app_free(gpio_app); return 0; }