#include "ibutton_scene_read_success.h" #include "../ibutton_app.h" #include "../ibutton_view_manager.h" #include "../ibutton_event.h" #include <callback-connector.h> void iButtonSceneReadSuccess::on_enter(iButtonApp* app) { iButtonAppViewManager* view_manager = app->get_view_manager(); DialogEx* dialog_ex = view_manager->get_dialog_ex(); auto callback = cbc::obtain_connector(this, &iButtonSceneReadSuccess::dialog_ex_callback); iButtonKey* key = app->get_key(); uint8_t* key_data = key->get_data(); switch(key->get_key_type()) { case iButtonKeyType::KeyDallas: app->set_text_store( "Dallas\n%02X %02X %02X %02X\n%02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3], key_data[4], key_data[5], key_data[6], key_data[7]); break; case iButtonKeyType::KeyCyfral: app->set_text_store("Cyfral\n%02X %02X", key_data[0], key_data[1]); break; case iButtonKeyType::KeyMetakom: app->set_text_store( "Metakom\n%02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3]); break; } dialog_ex_set_text(dialog_ex, app->get_text_store(), 95, 30, AlignCenter, AlignCenter); dialog_ex_set_left_button_text(dialog_ex, "Retry"); dialog_ex_set_right_button_text(dialog_ex, "More"); dialog_ex_set_icon(dialog_ex, 0, 1, &I_DolphinExcited_64x63); dialog_ex_set_result_callback(dialog_ex, callback); dialog_ex_set_context(dialog_ex, app); view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewDialogEx); app->notify_success(); app->notify_green_on(); } bool iButtonSceneReadSuccess::on_event(iButtonApp* app, iButtonEvent* event) { bool consumed = false; if(event->type == iButtonEvent::Type::EventTypeDialogResult) { if(event->payload.dialog_result == DialogExResultRight) { app->switch_to_next_scene(iButtonApp::Scene::SceneReadedKeyMenu); } else { app->switch_to_previous_scene(); } consumed = true; } return consumed; } void iButtonSceneReadSuccess::on_exit(iButtonApp* app) { iButtonAppViewManager* view_manager = app->get_view_manager(); DialogEx* dialog_ex = view_manager->get_dialog_ex(); app->set_text_store(""); dialog_ex_set_text(dialog_ex, NULL, 0, 0, AlignCenter, AlignTop); dialog_ex_set_left_button_text(dialog_ex, NULL); dialog_ex_set_right_button_text(dialog_ex, NULL); dialog_ex_set_result_callback(dialog_ex, NULL); dialog_ex_set_context(dialog_ex, NULL); dialog_ex_set_icon(dialog_ex, 0, 0, NULL); app->notify_green_off(); } void iButtonSceneReadSuccess::dialog_ex_callback(DialogExResult result, void* context) { iButtonApp* app = static_cast<iButtonApp*>(context); iButtonEvent event; event.type = iButtonEvent::Type::EventTypeDialogResult; event.payload.dialog_result = result; app->get_view_manager()->send_event(&event); }