#include "../subghz_i.h" #include "../views/receiver.h" #include #include #define TAG "SubGhzDecodeRaw" #define SAMPLES_TO_READ_PER_TICK 400 static void subghz_scene_receiver_update_statusbar(void* context) { SubGhz* subghz = context; FuriString* history_stat_str = furi_string_alloc(); if(!subghz_history_get_text_space_left(subghz->history, history_stat_str)) { FuriString* frequency_str = furi_string_alloc(); FuriString* modulation_str = furi_string_alloc(); subghz_txrx_get_frequency_and_modulation( subghz->txrx, frequency_str, modulation_str, false); subghz_view_receiver_add_data_statusbar( subghz->subghz_receiver, furi_string_get_cstr(frequency_str), furi_string_get_cstr(modulation_str), furi_string_get_cstr(history_stat_str)); furi_string_free(frequency_str); furi_string_free(modulation_str); } else { subghz_view_receiver_add_data_statusbar( subghz->subghz_receiver, furi_string_get_cstr(history_stat_str), "", ""); } furi_string_free(history_stat_str); } void subghz_scene_decode_raw_callback(SubGhzCustomEvent event, void* context) { furi_assert(context); SubGhz* subghz = context; view_dispatcher_send_custom_event(subghz->view_dispatcher, event); } static void subghz_scene_add_to_history_callback( SubGhzReceiver* receiver, SubGhzProtocolDecoderBase* decoder_base, void* context) { furi_assert(context); SubGhz* subghz = context; FuriString* item_name = furi_string_alloc(); FuriString* item_time = furi_string_alloc(); uint16_t idx = subghz_history_get_item(subghz->history); SubGhzRadioPreset preset = subghz_txrx_get_preset(subghz->txrx); if(subghz_history_add_to_history(subghz->history, decoder_base, &preset)) { furi_string_reset(item_name); furi_string_reset(item_time); subghz->state_notifications = SubGhzNotificationStateRxDone; subghz_history_get_text_item_menu(subghz->history, item_name, idx); subghz_history_get_time_item_menu(subghz->history, item_time, idx); subghz_view_receiver_add_item_to_menu( subghz->subghz_receiver, furi_string_get_cstr(item_name), furi_string_get_cstr(item_time), subghz_history_get_type_protocol(subghz->history, idx)); subghz_scene_receiver_update_statusbar(subghz); } subghz_receiver_reset(receiver); furi_string_free(item_name); furi_string_free(item_time); } bool subghz_scene_decode_raw_start(SubGhz* subghz) { FuriString* file_name = furi_string_alloc(); bool success = false; do { if(!flipper_format_rewind(subghz_txrx_get_fff_data(subghz->txrx))) { FURI_LOG_E(TAG, "Rewind error"); break; } if(!flipper_format_read_string( subghz_txrx_get_fff_data(subghz->txrx), "File_name", file_name)) { FURI_LOG_E(TAG, "Missing File_name"); break; } success = true; } while(false); if(success) { //FURI_LOG_I(TAG, "Listening at \033[0;33m%s\033[0m.", furi_string_get_cstr(file_name)); subghz->decode_raw_file_worker_encoder = subghz_file_encoder_worker_alloc(); if(subghz_file_encoder_worker_start( subghz->decode_raw_file_worker_encoder, furi_string_get_cstr(file_name), subghz_txrx_radio_device_get_name(subghz->txrx))) { //the worker needs a file in order to open and read part of the file furi_delay_ms(100); } else { success = false; } if(!success) { subghz_file_encoder_worker_free(subghz->decode_raw_file_worker_encoder); } } furi_string_free(file_name); return success; } bool subghz_scene_decode_raw_next(SubGhz* subghz) { LevelDuration level_duration; SubGhzReceiver* receiver = subghz_txrx_get_receiver(subghz->txrx); for(uint32_t read = SAMPLES_TO_READ_PER_TICK; read > 0; --read) { level_duration = subghz_file_encoder_worker_get_level_duration(subghz->decode_raw_file_worker_encoder); if(!level_duration_is_reset(level_duration)) { bool level = level_duration_get_level(level_duration); uint32_t duration = level_duration_get_duration(level_duration); subghz_receiver_decode(receiver, level, duration); } else { scene_manager_set_scene_state( subghz->scene_manager, SubGhzSceneDecodeRAW, SubGhzDecodeRawStateLoaded); subghz->state_notifications = SubGhzNotificationStateIDLE; subghz_view_receiver_add_data_progress(subghz->subghz_receiver, "Done!"); return false; // No more samples available } } // Update progress info FuriString* progress_str = furi_string_alloc(); subghz_file_encoder_worker_get_text_progress( subghz->decode_raw_file_worker_encoder, progress_str); subghz_view_receiver_add_data_progress( subghz->subghz_receiver, furi_string_get_cstr(progress_str)); furi_string_free(progress_str); return true; // More samples available } void subghz_scene_decode_raw_on_enter(void* context) { SubGhz* subghz = context; FuriString* item_name = furi_string_alloc(); FuriString* item_time = furi_string_alloc(); subghz_view_receiver_set_mode(subghz->subghz_receiver, SubGhzViewReceiverModeFile); subghz_view_receiver_set_callback( subghz->subghz_receiver, subghz_scene_decode_raw_callback, subghz); subghz_txrx_set_rx_calback(subghz->txrx, subghz_scene_add_to_history_callback, subghz); subghz_txrx_receiver_set_filter(subghz->txrx, SubGhzProtocolFlag_Decodable); if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneDecodeRAW) == SubGhzDecodeRawStateStart) { //Decode RAW to history subghz_history_reset(subghz->history); if(subghz_scene_decode_raw_start(subghz)) { scene_manager_set_scene_state( subghz->scene_manager, SubGhzSceneDecodeRAW, SubGhzDecodeRawStateLoading); subghz->state_notifications = SubGhzNotificationStateRx; } } else { //Load history to receiver subghz_view_receiver_exit(subghz->subghz_receiver); for(uint8_t i = 0; i < subghz_history_get_item(subghz->history); i++) { furi_string_reset(item_name); furi_string_reset(item_time); subghz_history_get_text_item_menu(subghz->history, item_name, i); subghz_history_get_time_item_menu(subghz->history, item_time, i); subghz_view_receiver_add_item_to_menu( subghz->subghz_receiver, furi_string_get_cstr(item_name), furi_string_get_cstr(item_time), subghz_history_get_type_protocol(subghz->history, i)); } subghz_view_receiver_set_idx_menu(subghz->subghz_receiver, subghz->idx_menu_chosen); } furi_string_free(item_name); furi_string_free(item_time); subghz_scene_receiver_update_statusbar(subghz); view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdReceiver); } bool subghz_scene_decode_raw_on_event(void* context, SceneManagerEvent event) { SubGhz* subghz = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { switch(event.event) { case SubGhzCustomEventViewReceiverBack: scene_manager_set_scene_state( subghz->scene_manager, SubGhzSceneDecodeRAW, SubGhzDecodeRawStateStart); subghz->idx_menu_chosen = 0; subghz_txrx_set_rx_calback(subghz->txrx, NULL, subghz); if(subghz_file_encoder_worker_is_running(subghz->decode_raw_file_worker_encoder)) { subghz_file_encoder_worker_stop(subghz->decode_raw_file_worker_encoder); } subghz_file_encoder_worker_free(subghz->decode_raw_file_worker_encoder); subghz->state_notifications = SubGhzNotificationStateIDLE; scene_manager_set_scene_state( subghz->scene_manager, SubGhzSceneReadRAW, SubGhzCustomEventManagerNoSet); scene_manager_search_and_switch_to_previous_scene( subghz->scene_manager, SubGhzSceneMoreRAW); consumed = true; break; case SubGhzCustomEventViewReceiverOK: subghz->idx_menu_chosen = subghz_view_receiver_get_idx_menu(subghz->subghz_receiver); subghz->state_notifications = SubGhzNotificationStateIDLE; scene_manager_next_scene(subghz->scene_manager, SubGhzSceneReceiverInfo); consumed = true; break; case SubGhzCustomEventViewReceiverConfig: FURI_LOG_W(TAG, "No config options"); consumed = true; break; case SubGhzCustomEventViewReceiverOffDisplay: notification_message(subghz->notifications, &sequence_display_backlight_off); consumed = true; break; default: break; } } else if(event.type == SceneManagerEventTypeTick) { switch(subghz->state_notifications) { case SubGhzNotificationStateRx: notification_message(subghz->notifications, &sequence_blink_cyan_10); break; case SubGhzNotificationStateRxDone: notification_message(subghz->notifications, &subghz_sequence_rx); subghz->state_notifications = SubGhzNotificationStateRx; break; default: break; } switch(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneDecodeRAW)) { case SubGhzDecodeRawStateLoading: subghz_scene_decode_raw_next(subghz); break; default: break; } } return consumed; } void subghz_scene_decode_raw_on_exit(void* context) { UNUSED(context); }