#include "../subbrute_i.h" #include "subbrute_scene.h" #define TAG "SubBruteSceneStart" void subbrute_scene_load_select_callback(SubBruteCustomEvent event, void* context) { furi_assert(context); SubBruteState* instance = (SubBruteState*)context; view_dispatcher_send_custom_event(instance->view_dispatcher, event); } void subbrute_scene_load_select_on_enter(void* context) { furi_assert(context); #ifdef FURI_DEBUG FURI_LOG_I(TAG, "subbrute_scene_load_select_on_enter"); #endif SubBruteState* instance = (SubBruteState*)context; SubBruteMainView* view = instance->view_main; instance->current_view = SubBruteViewMain; subbrute_main_view_set_callback(view, subbrute_scene_load_select_callback, instance); subbrute_main_view_set_index(view, 7, true, subbrute_device_get_file_key(instance->device)); view_dispatcher_switch_to_view(instance->view_dispatcher, instance->current_view); } void subbrute_scene_load_select_on_exit(void* context) { UNUSED(context); #ifdef FURI_DEBUG FURI_LOG_I(TAG, "subbrute_scene_load_select_on_exit"); #endif } bool subbrute_scene_load_select_on_event(void* context, SceneManagerEvent event) { SubBruteState* instance = (SubBruteState*)context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == SubBruteCustomEventTypeIndexSelected) { subbrute_device_set_load_index( instance->device, subbrute_main_view_get_index(instance->view_main)); scene_manager_next_scene(instance->scene_manager, SubBruteSceneSetupAttack); consumed = true; } } else if(event.type == SceneManagerEventTypeBack) { if(!scene_manager_search_and_switch_to_previous_scene( instance->scene_manager, SubBruteSceneStart)) { scene_manager_next_scene(instance->scene_manager, SubBruteSceneStart); } consumed = true; } return consumed; }