#include "doom_music_player_worker.h" #include #include #include #include #include #define TAG "MusicPlayerWorker" #define MUSIC_PLAYER_FILETYPE "Flipper Music Format" #define MUSIC_PLAYER_VERSION 0 #define SEMITONE_PAUSE 0xFF #define NOTE_C4 261.63f #define NOTE_C4_SEMITONE (4.0f * 12.0f) #define TWO_POW_TWELTH_ROOT 1.059463094359f typedef struct { uint8_t semitone; uint8_t duration; uint8_t dots; } NoteBlock; ARRAY_DEF(NoteBlockArray, NoteBlock, M_POD_OPLIST); struct MusicPlayerWorker { FuriThread* thread; bool should_work; MusicPlayerWorkerCallback callback; void* callback_context; float volume; uint32_t bpm; uint32_t duration; uint32_t octave; NoteBlockArray_t notes; }; static int32_t music_player_worker_thread_callback(void* context) { furi_assert(context); MusicPlayerWorker* instance = context; NoteBlockArray_it_t it; NoteBlockArray_it(it, instance->notes); if(furi_hal_speaker_acquire(1000)) { while(instance->should_work) { if(NoteBlockArray_end_p(it)) { NoteBlockArray_it(it, instance->notes); furi_delay_ms(10); } else { NoteBlock* note_block = NoteBlockArray_ref(it); float note_from_a4 = (float)note_block->semitone - NOTE_C4_SEMITONE; float frequency = NOTE_C4 * powf(TWO_POW_TWELTH_ROOT, note_from_a4); float duration = 60.0 * furi_kernel_get_tick_frequency() * 4 / instance->bpm / note_block->duration; uint32_t dots = note_block->dots; while(dots > 0) { duration += duration / 2; dots--; } uint32_t next_tick = furi_get_tick() + duration; float volume = instance->volume; if(instance->callback) { instance->callback( note_block->semitone, note_block->dots, note_block->duration, 0.0, instance->callback_context); } furi_hal_speaker_stop(); furi_hal_speaker_start(frequency, volume); while(instance->should_work && furi_get_tick() < next_tick) { volume *= 0.9945679; furi_hal_speaker_set_volume(volume); furi_delay_ms(2); } NoteBlockArray_next(it); } } furi_hal_speaker_stop(); furi_hal_speaker_release(); } else { FURI_LOG_E(TAG, "Speaker system is busy with another process."); } return 0; } MusicPlayerWorker* music_player_worker_alloc() { MusicPlayerWorker* instance = malloc(sizeof(MusicPlayerWorker)); NoteBlockArray_init(instance->notes); instance->thread = furi_thread_alloc(); furi_thread_set_name(instance->thread, "MusicPlayerWorker"); furi_thread_set_stack_size(instance->thread, 1024); furi_thread_set_context(instance->thread, instance); furi_thread_set_callback(instance->thread, music_player_worker_thread_callback); instance->volume = 1.0f; return instance; } void music_player_worker_free(MusicPlayerWorker* instance) { furi_assert(instance); furi_thread_free(instance->thread); NoteBlockArray_clear(instance->notes); free(instance); } static bool is_digit(const char c) { return isdigit(c) != 0; } static bool is_letter(const char c) { return islower(c) != 0 || isupper(c) != 0; } static bool is_space(const char c) { return c == ' ' || c == '\t'; } static size_t extract_number(const char* string, uint32_t* number) { size_t ret = 0; while(is_digit(*string)) { *number *= 10; *number += (*string - '0'); string++; ret++; } return ret; } static size_t extract_dots(const char* string, uint32_t* number) { size_t ret = 0; while(*string == '.') { *number += 1; string++; ret++; } return ret; } static size_t extract_char(const char* string, char* symbol) { if(is_letter(*string)) { *symbol = *string; return 1; } else { return 0; } } static size_t extract_sharp(const char* string, char* symbol) { if(*string == '#' || *string == '_') { *symbol = '#'; return 1; } else { return 0; } } static size_t skip_till(const char* string, const char symbol) { size_t ret = 0; while(*string != '\0' && *string != symbol) { string++; ret++; } if(*string != symbol) { ret = 0; } return ret; } static bool music_player_worker_add_note( MusicPlayerWorker* instance, uint8_t semitone, uint8_t duration, uint8_t dots) { NoteBlock note_block; note_block.semitone = semitone; note_block.duration = duration; note_block.dots = dots; NoteBlockArray_push_back(instance->notes, note_block); return true; } static int8_t note_to_semitone(const char note) { switch(note) { case 'C': return 0; // C# case 'D': return 2; // D# case 'E': return 4; case 'F': return 5; // F# case 'G': return 7; // G# case 'A': return 9; // A# case 'B': return 11; default: return 0; } } static bool music_player_worker_parse_notes(MusicPlayerWorker* instance, const char* string) { const char* cursor = string; bool result = true; while(*cursor != '\0') { if(!is_space(*cursor)) { uint32_t duration = 0; char note_char = '\0'; char sharp_char = '\0'; uint32_t octave = 0; uint32_t dots = 0; // Parsing cursor += extract_number(cursor, &duration); cursor += extract_char(cursor, ¬e_char); cursor += extract_sharp(cursor, &sharp_char); cursor += extract_number(cursor, &octave); cursor += extract_dots(cursor, &dots); // Post processing note_char = toupper(note_char); if(!duration) { duration = instance->duration; } if(!octave) { octave = instance->octave; } // Validation bool is_valid = true; is_valid &= (duration >= 1 && duration <= 128); is_valid &= ((note_char >= 'A' && note_char <= 'G') || note_char == 'P'); is_valid &= (sharp_char == '#' || sharp_char == '\0'); is_valid &= (octave <= 16); is_valid &= (dots <= 16); if(!is_valid) { FURI_LOG_E( TAG, "Invalid note: %lu%c%c%lu.%lu", duration, note_char == '\0' ? '_' : note_char, sharp_char == '\0' ? '_' : sharp_char, octave, dots); result = false; break; } // Note to semitones uint8_t semitone = 0; if(note_char == 'P') { semitone = SEMITONE_PAUSE; } else { semitone += octave * 12; semitone += note_to_semitone(note_char); semitone += sharp_char == '#' ? 1 : 0; } if(music_player_worker_add_note(instance, semitone, duration, dots)) { FURI_LOG_D( TAG, "Added note: %c%c%lu.%lu = %u %lu", note_char == '\0' ? '_' : note_char, sharp_char == '\0' ? '_' : sharp_char, octave, dots, semitone, duration); } else { FURI_LOG_E( TAG, "Invalid note: %c%c%lu.%lu = %u %lu", note_char == '\0' ? '_' : note_char, sharp_char == '\0' ? '_' : sharp_char, octave, dots, semitone, duration); } cursor += skip_till(cursor, ','); } if(*cursor != '\0') cursor++; } return result; } bool music_player_worker_load(MusicPlayerWorker* instance, const char* file_path) { furi_assert(instance); furi_assert(file_path); bool ret = false; if(strcasestr(file_path, ".fmf")) { ret = music_player_worker_load_fmf_from_file(instance, file_path); } else { ret = music_player_worker_load_rtttl_from_file(instance, file_path); } return ret; } bool music_player_worker_load_fmf_from_file(MusicPlayerWorker* instance, const char* file_path) { furi_assert(instance); furi_assert(file_path); bool result = false; FuriString* temp_str; temp_str = furi_string_alloc(); Storage* storage = furi_record_open(RECORD_STORAGE); FlipperFormat* file = flipper_format_file_alloc(storage); do { if(!flipper_format_file_open_existing(file, file_path)) break; uint32_t version = 0; if(!flipper_format_read_header(file, temp_str, &version)) break; if(furi_string_cmp_str(temp_str, MUSIC_PLAYER_FILETYPE) || (version != MUSIC_PLAYER_VERSION)) { FURI_LOG_E(TAG, "Incorrect file format or version"); break; } if(!flipper_format_read_uint32(file, "BPM", &instance->bpm, 1)) { FURI_LOG_E(TAG, "BPM is missing"); break; } if(!flipper_format_read_uint32(file, "Duration", &instance->duration, 1)) { FURI_LOG_E(TAG, "Duration is missing"); break; } if(!flipper_format_read_uint32(file, "Octave", &instance->octave, 1)) { FURI_LOG_E(TAG, "Octave is missing"); break; } if(!flipper_format_read_string(file, "Notes", temp_str)) { FURI_LOG_E(TAG, "Notes is missing"); break; } if(!music_player_worker_parse_notes(instance, furi_string_get_cstr(temp_str))) { break; } result = true; } while(false); furi_record_close(RECORD_STORAGE); flipper_format_free(file); furi_string_free(temp_str); return result; } bool music_player_worker_load_rtttl_from_file(MusicPlayerWorker* instance, const char* file_path) { furi_assert(instance); furi_assert(file_path); bool result = false; FuriString* content; content = furi_string_alloc(); Storage* storage = furi_record_open(RECORD_STORAGE); File* file = storage_file_alloc(storage); do { if(!storage_file_open(file, file_path, FSAM_READ, FSOM_OPEN_EXISTING)) { FURI_LOG_E(TAG, "Unable to open file"); break; }; uint16_t ret = 0; do { uint8_t buffer[65] = {0}; ret = storage_file_read(file, buffer, sizeof(buffer) - 1); for(size_t i = 0; i < ret; i++) { furi_string_push_back(content, buffer[i]); } } while(ret > 0); furi_string_trim(content); if(!furi_string_size(content)) { FURI_LOG_E(TAG, "Empty file"); break; } if(!music_player_worker_load_rtttl_from_string(instance, furi_string_get_cstr(content))) { FURI_LOG_E(TAG, "Invalid file content"); break; } result = true; } while(0); storage_file_free(file); furi_record_close(RECORD_STORAGE); furi_string_free(content); return result; } bool music_player_worker_load_rtttl_from_string(MusicPlayerWorker* instance, const char* string) { furi_assert(instance); const char* cursor = string; // Skip name cursor += skip_till(cursor, ':'); if(*cursor != ':') { return false; } // Duration cursor += skip_till(cursor, '='); if(*cursor != '=') { return false; } cursor++; cursor += extract_number(cursor, &instance->duration); // Octave cursor += skip_till(cursor, '='); if(*cursor != '=') { return false; } cursor++; cursor += extract_number(cursor, &instance->octave); // BPM cursor += skip_till(cursor, '='); if(*cursor != '=') { return false; } cursor++; cursor += extract_number(cursor, &instance->bpm); // Notes cursor += skip_till(cursor, ':'); if(*cursor != ':') { return false; } cursor++; if(!music_player_worker_parse_notes(instance, cursor)) { return false; } return true; } void music_player_worker_set_callback( MusicPlayerWorker* instance, MusicPlayerWorkerCallback callback, void* context) { furi_assert(instance); instance->callback = callback; instance->callback_context = context; } void music_player_worker_set_volume(MusicPlayerWorker* instance, float volume) { furi_assert(instance); instance->volume = volume; } void music_player_worker_start(MusicPlayerWorker* instance) { furi_assert(instance); furi_assert(instance->should_work == false); instance->should_work = true; furi_thread_start(instance->thread); } void music_player_worker_stop(MusicPlayerWorker* instance) { furi_assert(instance); furi_assert(instance->should_work == true); instance->should_work = false; furi_thread_join(instance->thread); }