#pragma once #include #include typedef void (*MusicWorkerCallback)( uint8_t semitone, uint8_t dots, uint8_t duration, float position, void* context); typedef struct MusicWorker MusicWorker; MusicWorker* music_worker_alloc(); void music_worker_clear(MusicWorker* instance); void music_worker_free(MusicWorker* instance); bool music_worker_load(MusicWorker* instance, const char* file_path); bool music_worker_load_fmf_from_file(MusicWorker* instance, const char* file_path); bool music_worker_load_rtttl_from_file(MusicWorker* instance, const char* file_path); bool music_worker_load_rtttl_from_string(MusicWorker* instance, const char* string); void music_worker_set_callback(MusicWorker* instance, MusicWorkerCallback callback, void* context); void music_worker_set_volume(MusicWorker* instance, float volume); void music_worker_start(MusicWorker* instance); void music_worker_stop(MusicWorker* instance); bool music_worker_is_playing(MusicWorker* instance);