#pragma once #include #include /** * @brief Renders TextBox control * @param canvas canvas to render control at * @param y vertical position of a control to be rendered at * @param text text to be rendered inside control * @param is_selected whether control should be rendered as focused or not */ void ui_control_text_box_render( Canvas* const canvas, int16_t y, const char* text, bool is_selected); /** * @brief Renders Button control * @param canvas canvas to render control at * @param x horizontal position of a control to be rendered at * @param y vertical position of a control to be rendered at * @param width control width * @param height control height * @param text text to be rendered inside control * @param is_selected whether control should be rendered as focused or not */ void ui_control_button_render( Canvas* const canvas, int16_t x, int16_t y, uint8_t width, uint8_t height, const char* text, bool is_selected); /** * @brief Renders Select control * @param canvas canvas to render control at * @param x horizontal position of a control to be rendered at * @param y vertical position of a control to be rendered at * @param width control width * @param text text to be rendered inside control * @param is_selected whether control should be rendered as focused or not */ void ui_control_select_render( Canvas* const canvas, int16_t x, int16_t y, uint8_t width, const char* text, bool is_selected);