#include #include #include #include #include #include #include #include "features_config.h" #include "services/config/config.h" #include "types/plugin_state.h" #include "types/token_info.h" #include "types/plugin_event.h" #include "types/event_type.h" #include "types/common.h" #include "ui/scene_director.h" #include "ui/constants.h" #include "ui/common_dialogs.h" #include "services/crypto/crypto_facade.h" #include "cli/cli.h" #include "version.h" struct TotpRenderCallbackContext { FuriMutex* mutex; PluginState* plugin_state; }; static void render_callback(Canvas* const canvas, void* const ctx) { furi_assert(ctx); const struct TotpRenderCallbackContext* context = ctx; if(furi_mutex_acquire(context->mutex, 25) == FuriStatusOk) { totp_scene_director_render(canvas, context->plugin_state); furi_mutex_release(context->mutex); } } static void input_callback(InputEvent* const input_event, void* const ctx) { furi_assert(ctx); FuriMessageQueue* event_queue = ctx; PluginEvent event = {.type = EventTypeKey, .input = *input_event}; furi_message_queue_put(event_queue, &event, FuriWaitForever); } static bool first_run_init(PluginState* const plugin_state) { DialogMessage* message = dialog_message_alloc(); dialog_message_set_buttons(message, "No", NULL, "Yes"); dialog_message_set_text( message, "Would you like to setup PIN?", SCREEN_WIDTH_CENTER, SCREEN_HEIGHT_CENTER, AlignCenter, AlignCenter); DialogMessageButton dialog_result = dialog_message_show(plugin_state->dialogs_app, message); dialog_message_free(message); if(!totp_crypto_check_key_slot(plugin_state->crypto_settings.crypto_key_slot)) { totp_dialogs_config_loading_error(plugin_state); return false; } if(dialog_result == DialogMessageButtonRight) { totp_scene_director_activate_scene(plugin_state, TotpSceneAuthentication); } else { CryptoSeedIVResult seed_result = totp_crypto_seed_iv(&plugin_state->crypto_settings, NULL, 0); if(seed_result & CryptoSeedIVResultFlagSuccess && seed_result & CryptoSeedIVResultFlagNewCryptoVerifyData) { if(!totp_config_file_update_crypto_signatures(plugin_state)) { totp_dialogs_config_loading_error(plugin_state); return false; } } else if(seed_result == CryptoSeedIVResultFailed) { totp_dialogs_config_loading_error(plugin_state); return false; } totp_scene_director_activate_scene(plugin_state, TotpSceneGenerateToken); } return true; } static bool pinless_activation(PluginState* const plugin_state) { CryptoSeedIVResult seed_result = totp_crypto_seed_iv(&plugin_state->crypto_settings, NULL, 0); if(seed_result & CryptoSeedIVResultFlagSuccess && seed_result & CryptoSeedIVResultFlagNewCryptoVerifyData) { if(!totp_config_file_update_crypto_signatures(plugin_state)) { totp_dialogs_config_loading_error(plugin_state); return false; } } else if(seed_result == CryptoSeedIVResultFailed) { totp_dialogs_config_loading_error(plugin_state); return false; } if(totp_crypto_verify_key(&plugin_state->crypto_settings)) { totp_config_file_ensure_latest_encryption(plugin_state, NULL, 0); totp_scene_director_activate_scene(plugin_state, TotpSceneGenerateToken); } else { FURI_LOG_E( LOGGING_TAG, "Digital signature verification failed. Looks like conf file was created on another device and can't be used on any other"); DialogMessage* message = dialog_message_alloc(); dialog_message_set_buttons(message, "Exit", NULL, NULL); dialog_message_set_text( message, "Digital signature verification failed", SCREEN_WIDTH_CENTER, SCREEN_HEIGHT_CENTER, AlignCenter, AlignCenter); dialog_message_show(plugin_state->dialogs_app, message); dialog_message_free(message); return false; } return true; } static bool pin_activation(PluginState* const plugin_state) { totp_scene_director_activate_scene(plugin_state, TotpSceneAuthentication); return true; } static bool totp_activate_initial_scene(PluginState* const plugin_state) { if(plugin_state->crypto_settings.crypto_verify_data == NULL) { if(!first_run_init(plugin_state)) { return false; } } else if(plugin_state->crypto_settings.pin_required) { if(!pin_activation(plugin_state)) { return false; } } else { if(!pinless_activation(plugin_state)) { return false; } } return true; } static bool on_user_idle(void* context) { PluginState* plugin_state = context; if(plugin_state->current_scene != TotpSceneAuthentication && plugin_state->current_scene != TotpSceneStandby) { totp_scene_director_activate_scene(plugin_state, TotpSceneAuthentication); totp_scene_director_force_redraw(plugin_state); return true; } return false; } static bool totp_plugin_state_init(PluginState* const plugin_state) { plugin_state->gui = furi_record_open(RECORD_GUI); plugin_state->dialogs_app = furi_record_open(RECORD_DIALOGS); memset(&plugin_state->crypto_settings.iv[0], 0, CRYPTO_IV_LENGTH); if(!totp_config_file_load(plugin_state)) { totp_dialogs_config_loading_error(plugin_state); return false; } plugin_state->event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent)); #ifdef TOTP_BADBT_AUTOMATION_ENABLED if(plugin_state->automation_method & AutomationMethodBadBt) { plugin_state->bt_type_code_worker_context = totp_bt_type_code_worker_init(); } else { plugin_state->bt_type_code_worker_context = NULL; } #endif if(plugin_state->crypto_settings.pin_required) { plugin_state->idle_timeout_context = idle_timeout_alloc(TOTP_AUTO_LOCK_IDLE_TIMEOUT_SEC, &on_user_idle, plugin_state); idle_timeout_start(plugin_state->idle_timeout_context); } else { plugin_state->idle_timeout_context = NULL; } return true; } static void totp_plugin_state_free(PluginState* plugin_state) { if(plugin_state->idle_timeout_context != NULL) { idle_timeout_stop(plugin_state->idle_timeout_context); idle_timeout_free(plugin_state->idle_timeout_context); } furi_record_close(RECORD_GUI); furi_record_close(RECORD_DIALOGS); totp_config_file_close(plugin_state); if(plugin_state->crypto_settings.crypto_verify_data != NULL) { free(plugin_state->crypto_settings.crypto_verify_data); } #ifdef TOTP_BADBT_AUTOMATION_ENABLED if(plugin_state->bt_type_code_worker_context != NULL) { totp_bt_type_code_worker_free(plugin_state->bt_type_code_worker_context); plugin_state->bt_type_code_worker_context = NULL; } #endif if(plugin_state->event_queue != NULL) { furi_message_queue_free(plugin_state->event_queue); } free(plugin_state); } int32_t totp_app() { FURI_LOG_I( LOGGING_TAG, "App version: %" PRIu8 ".%" PRIu8 ".%" PRIu8, TOTP_APP_VERSION_MAJOR, TOTP_APP_VERSION_MINOR, TOTP_APP_VERSION_PATCH); PluginState* plugin_state = malloc(sizeof(PluginState)); furi_check(plugin_state != NULL); if(!totp_plugin_state_init(plugin_state)) { FURI_LOG_E(LOGGING_TAG, "App state initialization failed\r\n"); totp_plugin_state_free(plugin_state); return 254; } TotpCliContext* cli_context = totp_cli_register_command_handler(plugin_state); if(!totp_activate_initial_scene(plugin_state)) { FURI_LOG_E(LOGGING_TAG, "An error ocurred during activating initial scene\r\n"); totp_plugin_state_free(plugin_state); return 253; } // Affecting dolphin level dolphin_deed(DolphinDeedPluginStart); FuriMutex* main_loop_mutex = furi_mutex_alloc(FuriMutexTypeNormal); struct TotpRenderCallbackContext render_context = { .plugin_state = plugin_state, .mutex = main_loop_mutex}; // Set system callbacks ViewPort* view_port = view_port_alloc(); view_port_draw_callback_set(view_port, render_callback, &render_context); view_port_input_callback_set(view_port, input_callback, plugin_state->event_queue); // Open GUI and register view_port gui_add_view_port(plugin_state->gui, view_port, GuiLayerFullscreen); PluginEvent event; bool processing = true; while(processing) { if(furi_message_queue_get(plugin_state->event_queue, &event, FuriWaitForever) == FuriStatusOk) { if(event.type == EventForceCloseApp) { processing = false; } else if(event.type == EventForceRedraw) { processing = true; //-V1048 } else if(furi_mutex_acquire(main_loop_mutex, FuriWaitForever) == FuriStatusOk) { if(event.type == EventTypeKey && plugin_state->idle_timeout_context != NULL) { idle_timeout_report_activity(plugin_state->idle_timeout_context); } processing = totp_scene_director_handle_event(&event, plugin_state); furi_mutex_release(main_loop_mutex); } } view_port_update(view_port); } totp_cli_unregister_command_handler(cli_context); totp_scene_director_deactivate_active_scene(plugin_state); view_port_enabled_set(view_port, false); gui_remove_view_port(plugin_state->gui, view_port); view_port_free(view_port); furi_mutex_free(main_loop_mutex); totp_plugin_state_free(plugin_state); return 0; }