#pragma once #include "../flipfrid.h" void flipfrid_scene_select_field_on_enter(FlipFridState* context); void flipfrid_scene_select_field_on_exit(FlipFridState* context); void flipfrid_scene_select_field_on_tick(FlipFridState* context); void flipfrid_scene_select_field_on_event(FlipFridEvent event, FlipFridState* context); void flipfrid_scene_select_field_on_draw(Canvas* canvas, FlipFridState* context); void center_displayed_key(FlipFridState* context, uint8_t index);