#include "../ibutton_i.h" void ibutton_scene_rpc_on_enter(void* context) { iButton* ibutton = context; Popup* popup = ibutton->popup; popup_set_header(popup, "iButton", 82, 28, AlignCenter, AlignBottom); popup_set_text(popup, "RPC mode", 82, 32, AlignCenter, AlignTop); popup_set_icon(popup, 2, 14, &I_iButtonKey_49x44); view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup); notification_message(ibutton->notifications, &sequence_display_backlight_on); } bool ibutton_scene_rpc_on_event(void* context, SceneManagerEvent event) { iButton* ibutton = context; Popup* popup = ibutton->popup; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { consumed = true; if(event.event == iButtonCustomEventRpcLoadFile) { bool result = false; if(ibutton_load_key(ibutton, false)) { popup_set_text(popup, ibutton->key_name, 82, 32, AlignCenter, AlignTop); view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup); ibutton_notification_message(ibutton, iButtonNotificationMessageEmulateStart); ibutton_worker_emulate_start(ibutton->worker, ibutton->key); result = true; } rpc_system_app_confirm(ibutton->rpc, result); } else if(event.event == iButtonCustomEventRpcExit) { rpc_system_app_confirm(ibutton->rpc, true); scene_manager_stop(ibutton->scene_manager); view_dispatcher_stop(ibutton->view_dispatcher); } else if(event.event == iButtonCustomEventRpcSessionClose) { scene_manager_stop(ibutton->scene_manager); view_dispatcher_stop(ibutton->view_dispatcher); } } return consumed; } void ibutton_scene_rpc_on_exit(void* context) { iButton* ibutton = context; Popup* popup = ibutton->popup; popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom); popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop); popup_set_icon(popup, 0, 0, NULL); ibutton_notification_message(ibutton, iButtonNotificationMessageBlinkStop); }