#pragma once #include "scenes/dtmf_dolphin_scene.h" #include <gui/gui.h> #include <gui/view_dispatcher.h> #include <gui/scene_manager.h> // #include <gui/modules/submenu.h> // #include <gui/modules/widget.h> #include <gui/modules/variable_item_list.h> #include <notification/notification_messages.h> #include <input/input.h> #include "dtmf_dolphin_event.h" #include "views/dtmf_dolphin_dialer.h" #define TAG "DTMFDolphin" enum DTMFDolphinSceneState { DTMFDolphinSceneStateDialer, DTMFDolphinSceneStateBluebox, DTMFDolphinSceneStateRedboxUS, DTMFDolphinSceneStateRedboxUK, DTMFDolphinSceneStateRedboxCA, DTMFDolphinSceneStateMisc, }; typedef struct { ViewDispatcher* view_dispatcher; SceneManager* scene_manager; VariableItemList* main_menu_list; DTMFDolphinDialer* dtmf_dolphin_dialer; Gui* gui; // ButtonPanel* dialer_button_panel; // ButtonPanel* bluebox_button_panel; // ButtonPanel* redbox_button_panel; NotificationApp* notification; } DTMFDolphinApp; typedef enum { DTMFDolphinViewMainMenu, DTMFDolphinViewDialer } DTMFDolphinView;