#include "../subbrute_i.h" #include "../subbrute_custom_event.h" #include "../views/subbrute_attack_view.h" #define TAG "SubBruteSceneSetupAttack" static void subbrute_scene_setup_attack_callback(SubBruteCustomEvent event, void* context) { furi_assert(context); SubBruteState* instance = (SubBruteState*)context; view_dispatcher_send_custom_event(instance->view_dispatcher, event); } void subbrute_scene_setup_attack_on_enter(void* context) { furi_assert(context); SubBruteState* instance = (SubBruteState*)context; SubBruteAttackView* view = instance->view_attack; #ifdef FURI_DEBUG FURI_LOG_D(TAG, "Enter Attack: %d", instance->device->attack); #endif subbrute_attack_view_init_values( view, instance->device->attack, instance->device->max_value, instance->device->key_index, false); if(!subbrute_worker_init_manual_transmit( instance->worker, instance->device->frequency, instance->device->preset, string_get_cstr(instance->device->protocol_name))) { FURI_LOG_W(TAG, "Worker init failed!"); } instance->current_view = SubBruteViewAttack; subbrute_attack_view_set_callback(view, subbrute_scene_setup_attack_callback, instance); view_dispatcher_switch_to_view(instance->view_dispatcher, instance->current_view); } void subbrute_scene_setup_attack_on_exit(void* context) { furi_assert(context); #ifdef FURI_DEBUG FURI_LOG_D(TAG, "subbrute_scene_setup_attack_on_exit"); #endif SubBruteState* instance = (SubBruteState*)context; subbrute_worker_manual_transmit_stop(instance->worker); notification_message(instance->notifications, &sequence_blink_stop); } bool subbrute_scene_setup_attack_on_event(void* context, SceneManagerEvent event) { SubBruteState* instance = (SubBruteState*)context; SubBruteAttackView* view = instance->view_attack; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == SubBruteCustomEventTypeTransmitStarted) { subbrute_worker_set_continuous_worker(instance->worker, false); subbrute_attack_view_set_worker_type(view, false); scene_manager_next_scene(instance->scene_manager, SubBruteSceneRunAttack); } else if(event.event == SubBruteCustomEventTypeTransmitContinuousStarted) { // Setting different type of worker subbrute_worker_set_continuous_worker(instance->worker, true); subbrute_attack_view_set_worker_type(view, true); scene_manager_next_scene(instance->scene_manager, SubBruteSceneRunAttack); } else if(event.event == SubBruteCustomEventTypeSaveFile) { subbrute_worker_manual_transmit_stop(instance->worker); subbrute_attack_view_init_values( view, instance->device->attack, instance->device->max_value, instance->device->key_index, false); scene_manager_next_scene(instance->scene_manager, SubBruteSceneSaveName); } else if(event.event == SubBruteCustomEventTypeBackPressed) { #ifdef FURI_DEBUG FURI_LOG_D(TAG, "SubBruteCustomEventTypeBackPressed"); #endif instance->device->key_index = 0x00; //subbrute_attack_view_stop_worker(view); subbrute_attack_view_init_values( view, instance->device->attack, instance->device->max_value, instance->device->key_index, false); scene_manager_next_scene(instance->scene_manager, SubBruteSceneStart); } else if(event.event == SubBruteCustomEventTypeChangeStepUp) { // +1 if((instance->device->key_index + 1) - instance->device->max_value == 1) { instance->device->key_index = 0x00; } else { uint64_t value = instance->device->key_index + 1; if(value == instance->device->max_value) { instance->device->key_index = value; } else { instance->device->key_index = value % instance->device->max_value; } } subbrute_attack_view_set_current_step(view, instance->device->key_index); } else if(event.event == SubBruteCustomEventTypeChangeStepUpMore) { // +50 uint64_t value = instance->device->key_index + 50; if(value == instance->device->max_value) { instance->device->key_index += value; } else { instance->device->key_index = value % instance->device->max_value; } subbrute_attack_view_set_current_step(view, instance->device->key_index); } else if(event.event == SubBruteCustomEventTypeChangeStepDown) { // -1 if(instance->device->key_index - 1 == 0) { instance->device->key_index = 0x00; } else if(instance->device->key_index == 0) { instance->device->key_index = instance->device->max_value; } else { uint64_t value = ((instance->device->key_index - 1) + instance->device->max_value); if(value == instance->device->max_value) { instance->device->key_index = value; } else { instance->device->key_index = value % instance->device->max_value; } } subbrute_attack_view_set_current_step(view, instance->device->key_index); } else if(event.event == SubBruteCustomEventTypeChangeStepDownMore) { // -50 uint64_t value = ((instance->device->key_index - 50) + instance->device->max_value); if(value == instance->device->max_value) { instance->device->key_index = value; } else { instance->device->key_index = value % instance->device->max_value; } subbrute_attack_view_set_current_step(view, instance->device->key_index); } else if(event.event == SubBruteCustomEventTypeTransmitCustom) { if(subbrute_worker_can_manual_transmit(instance->worker, true)) { // Blink notification_message(instance->notifications, &sequence_blink_green_100); // if(!subbrute_attack_view_is_worker_running(view)) { // subbrute_attack_view_start_worker( // view, // instance->device->frequency, // instance->device->preset, // string_get_cstr(instance->device->protocol_name)); // } subbrute_device_create_packet_parsed( instance->device, instance->device->key_index, false); subbrute_worker_manual_transmit(instance->worker, instance->device->payload); // Stop notification_message(instance->notifications, &sequence_blink_stop); } } consumed = true; } // if(event.type == SceneManagerEventTypeCustom) { // switch(event.event) { // case SubBruteCustomEventTypeMenuSelected: // with_view_model( // view, (SubBruteMainViewModel * model) { // instance->menu_index = model->index; // return false; // }); // scene_manager_next_scene(instance->scene_manager, SubBruteSceneLoadFile); // consumed = true; // break; // case SubBruteCustomEventTypeLoadFile: // with_view_model( // view, (SubBruteMainViewModel * model) { // instance->menu_index = model->index; // return false; // }); // scene_manager_next_scene(instance->scene_manager, SubBruteSceneSetupAttack); // consumed = true; // break; // } // } return consumed; }