#include #include #include //lib can only do bottom left/right void elements_button_top_left(Canvas* canvas, const char* str) { const uint8_t button_height = 12; const uint8_t vertical_offset = 3; const uint8_t horizontal_offset = 3; const uint8_t string_width = canvas_string_width(canvas, str); const Icon* icon = &I_ButtonUp_7x4; const uint8_t icon_h_offset = 3; const uint8_t icon_width_with_offset = icon->width + icon_h_offset; const uint8_t icon_v_offset = icon->height + vertical_offset; const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset; const uint8_t x = 0; const uint8_t y = 0 + button_height; canvas_draw_box(canvas, x, y - button_height, button_width, button_height); canvas_draw_line(canvas, x + button_width + 0, y - button_height, x + button_width + 0, y - 1); canvas_draw_line(canvas, x + button_width + 1, y - button_height, x + button_width + 1, y - 2); canvas_draw_line(canvas, x + button_width + 2, y - button_height, x + button_width + 2, y - 3); canvas_invert_color(canvas); canvas_draw_icon(canvas, x + horizontal_offset, y - icon_v_offset, &I_ButtonUp_7x4); canvas_draw_str( canvas, x + horizontal_offset + icon_width_with_offset, y - vertical_offset, str); canvas_invert_color(canvas); } void elements_button_top_right(Canvas* canvas, const char* str) { const uint8_t button_height = 12; const uint8_t vertical_offset = 3; const uint8_t horizontal_offset = 3; const uint8_t string_width = canvas_string_width(canvas, str); const Icon* icon = &I_ButtonUp_7x4; const uint8_t icon_h_offset = 3; const uint8_t icon_width_with_offset = icon->width + icon_h_offset; const uint8_t icon_v_offset = icon->height + vertical_offset; const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset; const uint8_t x = canvas_width(canvas); const uint8_t y = 0 + button_height; canvas_draw_box(canvas, x - button_width, y - button_height, button_width, button_height); canvas_draw_line(canvas, x - button_width - 1, y - button_height, x - button_width - 1, y - 1); canvas_draw_line(canvas, x - button_width - 2, y - button_height, x - button_width - 2, y - 2); canvas_draw_line(canvas, x - button_width - 3, y - button_height, x - button_width - 3, y - 3); canvas_invert_color(canvas); canvas_draw_str(canvas, x - button_width + horizontal_offset, y - vertical_offset, str); canvas_draw_icon( canvas, x - horizontal_offset - icon->width, y - icon_v_offset, &I_ButtonUp_7x4); canvas_invert_color(canvas); }